What I Played Today: March 12

Sentinels of the Multiverse, Dungeons Petz, Death Angel

For some reason, people tend to really like Sentinels of the Multiverse. It's a pretty fine game, and every time I show it off, people like it. This was a two player game, with each of us controlling two heroes each, and we just happened to pick the two of the fiddliest heroes there are, Visionary and Absolute Zero. Now, Zero can do a lot of damage if you give him a chance, and we did alright. It got a little rough near the end, in which Baron Blade started swinging like mad, and I thought three heroes died in one volley, until I realized that he had been hit with a debuff. This game needs tokens or dice or something. There are not enough materials.

Then a game of Dungeon Petz, which I lost the heck out of. It got bad when during round two, a player managed to win both the exhibition with a fun pet, then turned around and sold it for 18 points, and it just went downhill from there. I think I just start allowing the variant in which a card of a specific color will always provide the resource attached to it if you want, because when you go all in on a particular monster hoping to sweep an exhibition and don't get any of the icons you needs? Blows.

Then I played a game of Death Angel, in which we lost, but only by one die roll! That's a victory in my book. We started losing guys way too early, and one of my teams was knocked out by round 2, which was not helpful. There was a great bit where we traveled twice in one turn, first into a room with an artifact, then into the final room almost immediately when the genestealers spawned. "Hey guys, there's an artifact over there that might help -" "NO TIME! RUN!"

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