Chaos in the Old World, Skull and Roses, Avalon
I got to play a game of Chaos, as the magic dude, because I'm always the magic dude. This game was weird and terrible for Khorne because he couldn't do all the murder he wanted because the event cards just shut battles down at certain locations, and he had some crappy rolls. The rat managed to win because nobody had any interest in killing the rats, so they sat around and joined the ruining party and got all the points that way. Good for them.
Then played a couple of games of Avalon, which people were really liking, which is good, because I like Avalon. The plot cards from Resistance require way too much explanation, so this adds some cunning elements that are easy to understand. Good! The first game went well with six, in which I managed to trick some the bad guys into thinking I was Merlin, even though I wasn't. And then a game with 10, which was an unmitigated disaster. You see, I was a bad guy in that game. I completely forgot to open my eyes. Just...completely forgot what my card was. I was playing for the good guys the entire time. Also, another spy didn't open their either, so only two of the four spies were actually playing for the right team, and Merlin only knew two spies. And for some reason, NOBODY SAID ANYTHING, so we played all the way to round 5, in which, despite the fact that it makes absolutely no sense, the spies won. Good job, spies. Sorry for being awful.
Then a game with some more roles, and that was even better! I like more roles!
Also played Skull and Roses, which is fun and not really worth mentioning.
I got to play a game of Chaos, as the magic dude, because I'm always the magic dude. This game was weird and terrible for Khorne because he couldn't do all the murder he wanted because the event cards just shut battles down at certain locations, and he had some crappy rolls. The rat managed to win because nobody had any interest in killing the rats, so they sat around and joined the ruining party and got all the points that way. Good for them.
Then played a couple of games of Avalon, which people were really liking, which is good, because I like Avalon. The plot cards from Resistance require way too much explanation, so this adds some cunning elements that are easy to understand. Good! The first game went well with six, in which I managed to trick some the bad guys into thinking I was Merlin, even though I wasn't. And then a game with 10, which was an unmitigated disaster. You see, I was a bad guy in that game. I completely forgot to open my eyes. Just...completely forgot what my card was. I was playing for the good guys the entire time. Also, another spy didn't open their either, so only two of the four spies were actually playing for the right team, and Merlin only knew two spies. And for some reason, NOBODY SAID ANYTHING, so we played all the way to round 5, in which, despite the fact that it makes absolutely no sense, the spies won. Good job, spies. Sorry for being awful.
Then a game with some more roles, and that was even better! I like more roles!
Also played Skull and Roses, which is fun and not really worth mentioning.
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