Race for the Galaxy, Black Gold, Harvest Moon: A New Beginning
There was a clamor for Race for the Galaxy, which is cool I guess, so we played it a bit. Man, this game has/had a lot of potential. It feels like such an interesting piece that is just so hard to describe because everything on the cards looks bananas. So many times did people say, "I am not sure what I'm doing," and I ended up winning but going heavy-military planets and having a few good 6-cost developments.
Then Black Gold, which is an oil game with some auction elements. You drive your truck around to survey rigs, and build up your transport network, and so on. It's was okay; somehow we had this weird divide, where two players were doing really well and two players weren't, and it suddenly became a competition between them instead of between everyone. It just depends how screwed you get trying to sell your oil; if you can't sell it, then you just don't make any money. We had two players who just couldn't build more oil derricks for half of the game. I ended up in second place by a dollar because I misbid a couple of auctions, but I'm not sure how I feel about some of the choices and just how unlucky you can get based on placement.
I also made it to Fall in Harvest Moon. I keep trucking, I have a beehive now, and a paddy, and am spending every day just hoping that I find a brick or a goddamn chamomile in the wilderness. I kinda dislike that so much of the game is gated behind these random objects that I wouldn't even know the significance of when I first run into them in the spring. How was I supposed to know I needed to hang on to these honeycombs? Cheat?
(The answer is, in fact, cheat. I just found out one thing that I need won't be available until next spring. I almost want to start over, but that's kind of a horrible idea.)
There was a clamor for Race for the Galaxy, which is cool I guess, so we played it a bit. Man, this game has/had a lot of potential. It feels like such an interesting piece that is just so hard to describe because everything on the cards looks bananas. So many times did people say, "I am not sure what I'm doing," and I ended up winning but going heavy-military planets and having a few good 6-cost developments.
Then Black Gold, which is an oil game with some auction elements. You drive your truck around to survey rigs, and build up your transport network, and so on. It's was okay; somehow we had this weird divide, where two players were doing really well and two players weren't, and it suddenly became a competition between them instead of between everyone. It just depends how screwed you get trying to sell your oil; if you can't sell it, then you just don't make any money. We had two players who just couldn't build more oil derricks for half of the game. I ended up in second place by a dollar because I misbid a couple of auctions, but I'm not sure how I feel about some of the choices and just how unlucky you can get based on placement.
I also made it to Fall in Harvest Moon. I keep trucking, I have a beehive now, and a paddy, and am spending every day just hoping that I find a brick or a goddamn chamomile in the wilderness. I kinda dislike that so much of the game is gated behind these random objects that I wouldn't even know the significance of when I first run into them in the spring. How was I supposed to know I needed to hang on to these honeycombs? Cheat?
(The answer is, in fact, cheat. I just found out one thing that I need won't be available until next spring. I almost want to start over, but that's kind of a horrible idea.)
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