Deck Building Game, Lost Legacy, Rocket
League, Two Rooms and a Boom, Tsuro, Hydras in Hats, One Night
Werewolf, Sushi Go
I went to a game party, and I love
going to game parties, because I get to play games. The first was a
quick game of Deck Building Game, which is weird and kinda dumb. It's
perfectly serviceable, but it's just a weird joke, made as a weird
joke, and it in fact remarkable easy to end the game so that you win
immediately. Odd design that.
Also a few games of Lost Legacy, which
I continue to love, because it's a remarkably clever design? A few
games with the Staff of Dragons, then we mixed that with another set,
and...yeah! Even though I continued to be kicked out of the game, I
like what is going on in this space. More please.
Then a few matches of Rocket League,
which has gone from bizarre well-loved anomaly that I didn't get to
something that makes a bit of sense, but still not worth getting
into. It is a lot of fun with eight people in the match, but the game
space is...too small? Somehow? Like, there were a number of lucky
shots, and it would take forever to fully get the physics of this.
But I did get a couple of fun assist goals. Those are always great.
And then I pulled the whole party into
Two Rooms and a Boom, because that's the kind of influence I have. We
played several games; the most rewarding of which was when I ended up
in a room with three others, and through a series of just blatant as
shit lies, got literally everyone to card share with me, which was
good, because I was the Tuesday Knight, and I found the Bomber in
Round 1. I win immediately, ha ha ha. The most interesting game was
the five-round game with spies and such. I love the spies, I wish
there were always enough people to use them. Of course, the one real
problem is when it comes down to who the last hostage is, which
happens too often to be useful. There must a cancel to this, somehow,
but I'm not sure what it is. A neutral set of roles, probably, but
again, that requires some many people. I wish I had clones.
Then a couple of games I haven't played
before. Tsuro is a game of placing tiles and following paths. You are
kicked from the game when your path leads off the board, the last to
leave the board wins. It's a very pretty game. I like it as a nice
filler.
Also, this group has a couple of
amateur game designers, and I tried one of their games, and
I...didn't like it. It's a match game, I guess? Each players has a
secret objective, which they want to replicate on the gameboard,
which is a hydra with various heads wearing various hats. Each turn a
player places a card over a head, then all players check for victory.
But it's...sloppy; the art forces gameplay choices that shouldn't be,
there's a deduction component that is ultimately pointless, and any
random action can cause an end of game condition. Also, the secret
objective is a bet tough to figure. I don't know, I feel bad for
disliking it, but I do, you know?
Then I wanted to play One Night
Werewolf, and because I have godhead-like powers, so we will all
play! This ended up with three 12 (!) player games of ONW (the night
phase is ridiculously long with twelve players), of which I lost
every time. Hahaha. I was werewolf for two of the games, and was
unable to lie my way to victory (primarily because I was assumed to
be lying, the penalties of a godhead), and then there was a great
game in which the tanner just completely confounded all of us with a
seer claim, and managed to get killed to his delight. I love the
tanner.
And then I learned to play Sushi Go!
It's alright! My main issue is that nearly half the cards you choose
to play are worthless. That's not fun. I'm not having fun. But it's
cute and simple and a fine filler.
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