What I Played Today: November 14

Thunderstone, Star Wars Roleplaying Game

Sorry folks, we’re going to skip the past few days, just because I can’t really remember what I played, nothing really impressive, I guess. So, I’ll try to keep it up in the future, sorry. Let’s talk about game day today.

I went over to an apartment a block away for Sunday Roleplaying, and before we started, we played a game of Thunderstone. It was the first game for a lot of people, and while it went alright, with enough light to go around and fireball (FIREBALL!), the game went to the one who could actually kill the Archduke of Pain. As is right, because he’s worth 8 victory points, and I ended the game with only 13. Yeah…

Then we played the Star Wars Roleplaying Games, D20 style. I’ve never liked this game, it’s really sloppy, and the Jedi are so overpowered, but we were already rolling with it because I missed a session, so I played. I decided that I didn’t want to play a Jedi, because screw them, so I made a noble, also known as the bards of the Star Wars universe. To further buck trends, I made him a hammerhead, who according to the lore abhor violence. (Seriously, why is this an option?) I made him a detective to make the job easier, who happened to be investigating the same disappearance that the team of Jedi were going after. They show up at the bar that I was hanging out in, and immediately start a fight with the band. It was pretty funny to see an Ewok JedI beat the crap out a musician with a data pad. Eventually it turns out that some guy we knew gets killed in the bathroom, and further attempts to find any information about the missing people ended poorly.

So we wait until the next day, and I use my influence with the local PD to get them to investigate the death of the guy, only for that to end very poorly for the police, when they get in a shootout with some thugs in the same bar. The Jedi run in and kick ass, while my character, in search of The Truth, goes in and hacks into the surveillance system to find proof that the guy we knew was murdered, and the two people we were searching for had been there as well. So, after the fight, we take this vital information and once again confront the band, who tell us about a nearby werehouse that should be of interest.

So we sneak into the werehouse, and in the attempt to shut down the cameras here, we accidently set off the alarm. Someone comes running up the stairs to see what’s going on, and in an awesome moment, one of the Jedi turns to him and mind tricks him into going away. We then sneak downstairs to see that the guy’s friends really want an explanation to what’s going on. But the Jedi sneak down and kick the six guys down there around, while my character keeps an eye out. Then, after the damage is done, we switch places, as I watch over the missing people while they kick the crap out of a lady with the whip. It got tense, especially when a grenade is thrown, but they succeed.

This is when things quickly turn south, as we call the police to round up the thugs we found, only to find out that a) the guy I had been hired to find has never heard of the woman who claimed to be his girlfriend and hired me to do the job, and b) the senator who hired the Jedi had been kidnapped, and nobody could be bothered to help. We were without a lead, and the rabbit hole was just getting deeper, and so we called the game at that point.

I really appreciate the DM giving me stuff to do, because I was being a bit stubborn with my character here. I liked playing him though, as a bit of a refined, sure-talking but completely harmless PI, who tries to keep out of dangerous situations and avoids dealing with the police directly, at one point silently standing in the corner at a crime scene hoping not to get spotted. I had fun with this guy, even though whenever a fight broke out I just sat there quietly. Hopefully it works out.

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