Assassin's Creed: Revelations
I played mostly multiplayer today, and there I played mostly team games, because I couldn't find a good free-for-all server for my life. I did play a few new modes, specifically escort mode, in which one team tries to prevent some NPCs from being killed while they wander around the map, and the other tries to kill them. It's weird because it's stupid easy to kill the NPC, but you are almost always going to die immediately afterwards, as the other team is almost always lurking nearby, if not adjacent to the escort. So it takes some tricky business to make the kill count, and you got to do it fast. I don't know, it's okay. I am such a team player though, because I will always revive a friend if I can...mainly because that's an extra 50 points, and I'll most likely get an accolade for it. So it's selfish, sure, but let's get that score up, huh?
I played mostly multiplayer today, and there I played mostly team games, because I couldn't find a good free-for-all server for my life. I did play a few new modes, specifically escort mode, in which one team tries to prevent some NPCs from being killed while they wander around the map, and the other tries to kill them. It's weird because it's stupid easy to kill the NPC, but you are almost always going to die immediately afterwards, as the other team is almost always lurking nearby, if not adjacent to the escort. So it takes some tricky business to make the kill count, and you got to do it fast. I don't know, it's okay. I am such a team player though, because I will always revive a friend if I can...mainly because that's an extra 50 points, and I'll most likely get an accolade for it. So it's selfish, sure, but let's get that score up, huh?
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