What I Played Today: October 29

Grand Theft Auto V, Guild Wars 2

I went ahead and played the real ending of Grand Theft Auto V, and it definitely feels like a real ending, in which you kill a lot of people because that's how these fucking games work. It's also a lot more "satisfying," by which I mean nobody says something really stupid. Let's leave it at that.

Also, another update in Guild Wars 2, in which there's a bigass tower in the middle of some region, and there's another fucking alliance. How often will the bad guys create alliances? Why do they think alliances are intriguing? Anyone, one thing I noticed is that some of the enemies in this new group don't stay down when you kill them. They act like players! Still able to fling spells at you while they lay on the ground, and you have to FINISH THEM in order to take them out of the fight for real. Fun?

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