Showing posts with label MegaMan 9. Show all posts
Showing posts with label MegaMan 9. Show all posts

What I Played Today: October 3

Mage: The Ascension; Street Fighter IV, Worms, Mega Man 9

Today was RPG day, in which we were back in New Orleans, and I realized that my character is absolutely useless. Oh, he’s an intriguing character, with enough resources in the background to move the story forward, but he can’t fight, he can’t magic very well, and while he has some big ideas, he’s got no capabilities in the actual game. This turn, he spent some time dicking around, waiting for his contact to show up while he compatriot stole stuff, and said, “Hey, how about we use magic to find out who that creepy kid was?” So, instead of casting the spell himself, the other guy did, and I was there to watch. We went to the zoo, and the other guy snuck up and learned an important name, while my character watched. Then we went back to the club that I apparently owned, and then…I sat and watched as the my buddy got drunk (on my dime!) and chatted up some girl. Then, after much waiting and watching, some psycho walked into the club using his magic to get past the bodyguards that I had posted. Being a reasonable mage, I made sure the fight happened not in the middle of crowded club and got my friend, who actually had fighting skills, to help me take care of this guy. The fight was quick and terrible, and I contributed nothing to it. I swung a chair at him…which missed, I disarmed him…after he was already useless, and then I tried to get him to stop fighting…which failed. Then my friend stabbed him in the brain. So…my guy was super-cautious and got a room in a random hotel so that the crazies wouldn’t be able to kill him in his sleep, and we called the game. I really want to play again, but I hope more people start showing up so that my guy’s worthlessness isn’t so evident.

But, before that, I showed up to the place like an hour early, and the host and I played some video games to kill some time. We played some Street Fighter IV, and man, I still do not get fighting games. When I pushed as many buttons as possible, I win. When I tried to specific moves that are pretty famous, I lose. I’m sure if I had time to practice, it would be better, but as it was, I just flailed endlessly and then I either won or lost based on entirely non-specific terms.

Then we moved to Worms, which is the same game that it’s always been. The CPU is always awful, the game is inherently random and unfair, and I’ve got nothing else to say about it. It was a time killer.

And…because I’m a completionist, I spent about five minutes playing Mega Man 9. Because I don’t have a reason. I figured out that one point in the Splash Woman level that perplexed me (you can stand on the small bubbles for about a second), but other than that, I ran into a rough “Do it perfect or you die” patch later on and gave up. I don’t think I’ll ever pass that game.

What I Played Today: February 15

Mass Effect, Mega Man 9, Various

I had a bit of trouble getting anywhere in games today. Trapped between a rock and an asshole in Shadow Complex, and accidently got to the part in Mass Effect that made me stop playing, because for some reason the game thinks I can kill 15 geth in one instance without a chance to get behind cover. Hopefully I can cope and find whatever it is I’m looking for on this lava planet, I think it’s some blue chick.

Mega Man 9 is still hard as hell, mainly because I can’t get used to the constant jump puzzles they are putting me through. I did manage to get to Magma Man, only to have him stomp me to death. I’m coming to the realization that I’m going to need to spend some coins for some upgrades that’ll save me from the holes that I’m going to inevitably jump straight into. I also cannot figure out what that dog is supposed to do. I can summon him, sure, but no idea what I should do after that. Also, why is everything a damn robot?

What I Played Today: February 14

Mass Effect, MegaMan 9, Shadow Complex, Summoner Wars, At the Gates of Loyang, Rock Band

Gorram, I play a lot of video games on my day off. I’m going to plow through this because there are six games listed up there and I want to go to bed sometime today.

Played some more of Mass Effect, got on the Normandy, did some more fapping about. I really cannot believe how balls-stupid the vehicle physics are. I understand these are hostile planets that don’t have paved roads, but being juked about like I’m driving down the side of a rockclimbing wall on a planet covered in lava isn’t fun, it’s frustrating. Also do not understand why I have to drive a full minute before encountering anything on a given planet. What I’m saying is...stop with the needless getting-to-point-B busy work. If the only obstacle between me and the other side is your poorly designed movement mechanics, then there is a problem.

More Shadow Complex, more power-ups that I suddenly need for no reason. This time I picked up some fast running power...which is bullshit because it apparently takes a good five seconds of straight running before it’ll turn on and allow me to crash through stuff, which seems a bit much in an environment consisting almost entirely of caves and factory floors. I also got a missile launcher, which does exactly what you think it does, and is the only thing capable of putting holes in strong metal walls that the areas I need to go suddenly all have. Anyone, it’s good to have the full assortment of stuffs now, so I can crashing through all the obstacles now.

I also downloaded MegaMan 9 out a sense of thinking I like MegaMan, and as it turns out I find it difficult. Almost pointlessly so. There’s not a lot coming at you, but those things that do are difficult to dodge because the Blue Bomber doesn’t move very well, and instant death holes are everywhere. I did kill Galaxy Man, who looks ridiculous, and I’m digging the fact that the game looks like it was made 20 years ago, because it’s cleancut and colorful, and I hope I can actually make it through another level of this damn game.

I also went to a friend’s place to play a couple of two-player games, one of which I picked up recently, Summoner Wars. The internet has been on fire about this game, saying that it is a great experience, and after a look that made me say “um...” and a play that made me say “hmm...”, I just don’t think this is the innovation that the tubes are saying. It’s just a war game with cards, a simple one at that, with the word “general” replaced with “summoner,” and the word “adjacent” replaced with a term that feels counterintuitive. There’s really nothing here that impresses me, and throwing in CCG elements into a wargame has been tried and has failed many, many times before. I’m pretty sure the majority of the hype is behind the art and ignoring the gameplay.

We then played a game of At the Gates of Loyang, the latest from Superstar designer Uwe Rosenberg, and I like this game a lot. It’s a crunchy economy game, where you don’t have nearly enough time or resources as you want. The resources available to you change a lot because of the central deck, which is the only source from which you can get money, which creates a weird attempt to keep your vegetables growing as work with the cards dealt to you each turn. The game was tight, him taking an early lead and only getting tripped up when his money engine fell apart, and he seemed intent on stealing my resources whenever he could. I managed to pull ahead somehow, couldn’t tell you exactly, and it was a fun time.

Then we played some Rock Band, because Rock Band rocks no matter what. We’ve taken to playing guitar and singing at the same time, and it’s a good challenge, although able to really wear on your throat and your fingers and you try to concentrate on both. I’ve not yet gotten the chops to really tear it up, but I enjoy the challenge. I’m really hoping that there is a Rock Band 3 announcement that adds the harmonies from Beatles Rock Band soon, because there are a lot of songs available now with the vocal harmonies apparent.