Showing posts with label Picross 3D. Show all posts
Showing posts with label Picross 3D. Show all posts

What I Played Today: November 8

Dance Central, Picross 3D

Um, not a lot to talk about today. Just playing games to fill the time, like Picross 3D. While I like the puzzles, I am getting frustrated by having 100’s of them to do. It just seems like a impossible challenge, and the fact that I can’t change the level of difficulty I want without completing every puzzle of the lower difficulty first is confusing to me. I don’t think I need to sharpen my teeth on DOZENS of easy puzzles before I can handle a medium one. But there you are.

Also been getting into the habit of playing Dance Central to exercise, which is working out pretty well, although noticeably more low-intensity than Dance Dance Revolution is. I am sweating some, but not “oh god this is awful” sweat, but I’m sweating off about 50 calories every five minutes, according to it, and it’s really on me to work out better. But I’m having fun. I love the dance move names and how varied they are. Keyboard Cat still remains my favorite, but I like Love Warrior a lot.

What I Played Today: November 4

Rock Band Unplugged, Kinect Adventures, Dance Central, Picross 3D

Guess what day it was everybody! It is Kinect release day, and I had my preorder at the Best Buy, so after a doctor’s appointment that required me to fast all day, I went down and picked it up, convinced by the doctor’s appointment that I really need this, because it means more exercise.

So I got a friend and together we started our Kinect adventure with Kinect Adventures. It’s the minigame fest that comes with the system, and it does a good job of showing off the hardware. We played all the minigames, and they all show off a different obstacle, easy to figure out but intriguing. I think the minecart one is my favorite, with 20,000 Leaks in a close second, just because the premise is ridiculous. The raft one is exhausting, because you’re always jumping and it’s hard to steer with two people. But it’s fun for a try, even if the living statues are kinda beyond silly. (Side note: We’re in a shark!)

Then we moved onto the real meat of the system, Dance Central, which is every bit as great as I thought it would be. Fun songs, fun actions, fun intro, lots of objectives to complete, it just works. Probably my only complaint is that the responsiveness is not complete (but what do you expect) and every song has a freestyle mode, which I don’t get. I understand that one of the gimmicks of the system is “it can totally take your picture,” but I really don’t need to be shown a picture of myself every five minutes. I know what I look like while I’m in my living room. But I look forward to playing even more of this.

Played a little bit of Rock Band Unplugged on the train, because I hadn’t yet, and it was like a time machine. The graphics were all Rock Band 1, and the songs were all old classics. The Frequency style gameplay is fine, although I was weirded out by the vocal track, because it looked like all the rest, but I think it’s pretty competent. It’s way too hard on hard difficulty for me yet, though.

Also finally got to play Picross 3D, and I could not put it down. Picrosses are probably my favorite puzzles, and this twist on it counts for a lot. It’s really clever, the fact that you don’t know the numbers for some columns, the requirement to think in three dimensions, the implementation of how you handle the interiors. It’s a bit wonky to get used to, but once you do, it’s pretty awesome. Hopefully I can unlock the mediums soon; that appears to be where the action really heats up.

What I Played Today: March 27

Crackdown II, Starcraft II, Mafia II, Picross 3D, Puzzle Quest 2, Dungeons and Dragons

I got some early time on the PAX floor today, got a chance to try out some games that I wouldn't have otherwise, on account of me not wanting to wait in line. I played in a short rocket tag version of Crackdown II, losing miserably, but it looks as good as before and while the controls are a bit stiff, I'm sure they'll perform better once my fingers have readjusted.

I played Starcraft II for about 10 minutes, getting a feel for the new system. It behaves a lot like the old system, only with different units and vastly improved graphics. Everything is crisp and updated, and some of the new units, like the Thor, a giant mech piloted by Arnold Swarchenegger, are just awesome.

I wanted to see the presentation of Civilization V (looks great!) but I had a moment to kill so I tried Mafia II in the same booth. Man it looks like a stinker. It's a sandbox game where you're playing a mafioso in the 50's. The setting is the only part that really impressed me, the rest was just dull. They had me handing cigarettes to an dude as part of a mission. Woopie. I also got into a fistfight with an Asian for no discernable reason.

I'm apparently a big dumbie, and have been looking for a game in stores that isn't even out yet, Picross 3D. It was on the floor, and I got about 15 seconds with it before the game froze. Ack. Looks about as promising as I imagined though.

Also spent a fair amount of time observing the new Puzzle Quest 2, due out sometime in the next couple of months. My first thought is how much better the graphics are; they completely renovated the design, and it's a bit more dark and edgey and less middle-school margin doodling. The new adjustments to game play also seem to help ensure the games don't drag forever, and have a much more down to earth adventurer feel, with the world map being a few towns and wilderness instead of an entire continent. I'm looking forward to this one.

I had very little success playing a board game today, but I did finally get to run the DM Challenge scenario that I have been preparing for what feels like forever. It went well, I thought, as I hosted a group who were all pretty familiar with each other. There were a lot of things that I could have done to make the game run more smoothly, and I feel dumb for forgetting them. The party also had a lot of terrible rolls, which even lead to one of them dying, a first for me in 4th edition. I took it real easy for the final encounter, and they mopped it up after the disappointing and long slaughter floor encounter before that. I think it went well...I'll see tomorrow how close I came to winning. I'm not expecting much.

More tomorrow...hoping to play more board games.