Harvest Moon: Hero of Leaf Valley, Red Dead Redemption
I played a crapload of Harvest Moon today, giving various herbs and flowers to people, got some strawberries, been feeding a dog. The addictive “just one more day” quality of the game leads well to long sessions of play, if you have the time, although it’s a bit of a problem if you don’t. The only real issue is that the save point is only available if you are done with the day. Considering each day can take up to 15-20 minutes, depending on how much time you screw around indoors, it can suck up a lot of time if you’re not looking.
I also continue to keep working with three douchebags in Red Dead Redemption. I don’t like any of these characters, finding the snake oil salesman only amusing for a few minutes, until he eventually asks me to shoot people. This is the part where originality starts to go downhill...in which every mission turns into a case of “shoot these 20 guys, because indiscriminate murder never gets boring.” It does, it does get boring, and I can't figure out why I have to murder so many people. A sandbox game that had missions that didn’t require acres of assholes just rushing at me with a gun drawn would be refreshing.
Also, the game really didn’t want me to get to Thieve’s Landing. It took until the third ride from McFarlane’s Ranch to take; the first time I was gunned down during what I assumed was the tutorial about dueling (I was wrong), and the second time a man had been robbed of his horse, so, upstanding citizen that I am, I jumped on my horse and drove it straight into the river, killing myself instantly. I’m glad my death was hilarious, otherwise it would have been annoying. Third time in town I ignored all pleas for help and bought a place to save because be damned if I’m doing that again.
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