What I Played Today: November 5

Dance Central, Your Shape Fitness Evolved, Innovation, Back to the Future Card Game

I played more Kinect this evening, breaking the plastic of the third game I got, the fitness game. It is exactly what you think it is, although I don’t think the camera is doing enough. I mean, it says that it’s diagnosing me, but it doesn’t make any suggestions besides “Start at the beginning,” which I was going to do anyway. But I won’t be talking about it unless it does something fantastic, because I plan to use it a lot more, and it’ll get boring to talk about after a bit.

Also played some more Dance Central, and my opinion of the game hasn’t changed. They do a lot of things right, the flavor is good, the game works well, and while it sometimes doesn’t give you credit for your dance, you soon realize that it’s not that big of deal, you can still do pretty well as long as you’re doing it right. I actually goldstared a song on easy, which I wasn’t expecting to do, so that was neat.

There was also a moment when the magic technology was really kicking our butts, so some analog games were played. Innovation hit the table, and I lost pretty soundly…my opponent was able to get a few good cards that ramped up his score while keeping me down, and it was down to a situation where I had to drain his score pile quickly, which isn’t really all that possible. I had the card, but it was in my hand, not on the board.

I lost the round of the Back to the Future Card Game too. I hadn’t realized how many cards allow you to dig for the card you need; there are five rewinds in the deck, which let you play a card from the discard, and three others that allow you to search the deck. The game doesn’t have a lot of tension with two players; you’re basically just trying to screw the other guy with cancellation cards, but most likely you won’t interfere with each other on the timeline.

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