What I Played Today: June 22

Trenched

Another DoubleFine game has arrived. After waiting over an hour for it to finish downloading, I loaded it up, and it’s about what I thought it would be, in which you are on the ground taking care of waves of monsters. The customization and such all seem great, and being able to combine actual action with tower defense makes it pretty interesting, if not something I have definitely seen before. This is the first DoubleFine game that feels like it could have been designed by anyone, which is weird.

The thing that definitely feels weird is the story, in which the inventor of the television actually goes completely insane when he creates his invention because of some weird thing that happened to him while in the navy and he begins to create these super bizarre tube creatures that begin to wage war on the entire world, and the only hope is mechs. It is super weird, and I especially didn’t expect the enemies to be so out there.

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