Sentinels of the Multiverse, Ticket to Ride, Yin-Yang, Bullfrog Goldfield, Some Dice Game?
A game day, with some game dogs. Like, literal dogs! (No, I'm kidding, there were no dogs.)
Someone had borrowed my copy of Sentinels of the Multiverse and had already started setting up a game, so I jumped in on that to play against the boringly named Organization. This enemy is goddamn impossible. Every turn, the badguy summons a miniboss. Every turn, the miniboss summons a particular thug. This keeps going all game, and it's worse when certain cards heal the bosses and others dump all the minibosses back to the field. Needless...we didn't win.
Then a game of Ticket to Ride, which is always boring!
A dumb game to fill time, involving cards? Man, I can't remember enough to bother describing how it played. So skip it!
Then a train/stock game called Bullfrog Goldfield, and it was bullshit! One of the problems was the people I was playing with, who usually are a bit slow to play. Smart players, just...slow. And I think the game was not very well designed. There are two different types of companies, trains and mines, and their value is determined by a lot of arbitrary rules. How high they will rise is based on many buildings, if railroads are connected to it, etc. The only problem is the potential for the stock price of a particular company to explode really quickly, especially if you own both a railroad and a mine, and we got into the situation where someone just ran with his companies and forced game end by round 3. Oh, sure, he lost, but it just felt...pale. I didn't like it. I really wish there was a stock game that didn't suck and didn't involve fucking trains.
Then a stupid dice push-your-luck game. As with all push-your-luck games, my strategy of "if I do not do this, I will lose the game" won out. Good for me, I guess.
A game day, with some game dogs. Like, literal dogs! (No, I'm kidding, there were no dogs.)
Someone had borrowed my copy of Sentinels of the Multiverse and had already started setting up a game, so I jumped in on that to play against the boringly named Organization. This enemy is goddamn impossible. Every turn, the badguy summons a miniboss. Every turn, the miniboss summons a particular thug. This keeps going all game, and it's worse when certain cards heal the bosses and others dump all the minibosses back to the field. Needless...we didn't win.
Then a game of Ticket to Ride, which is always boring!
A dumb game to fill time, involving cards? Man, I can't remember enough to bother describing how it played. So skip it!
Then a train/stock game called Bullfrog Goldfield, and it was bullshit! One of the problems was the people I was playing with, who usually are a bit slow to play. Smart players, just...slow. And I think the game was not very well designed. There are two different types of companies, trains and mines, and their value is determined by a lot of arbitrary rules. How high they will rise is based on many buildings, if railroads are connected to it, etc. The only problem is the potential for the stock price of a particular company to explode really quickly, especially if you own both a railroad and a mine, and we got into the situation where someone just ran with his companies and forced game end by round 3. Oh, sure, he lost, but it just felt...pale. I didn't like it. I really wish there was a stock game that didn't suck and didn't involve fucking trains.
Then a stupid dice push-your-luck game. As with all push-your-luck games, my strategy of "if I do not do this, I will lose the game" won out. Good for me, I guess.
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