What I Played Today: February 22

Antichamber, Fire Emblem: Awakening, Don't Starve, EVE Online

I made a bit of progress in Antichamber, which never feels like progress because you keep ending up in the same rooms over and over again. There is still a lot that I can't do, which is frustrating, and there are some things that I'm just not doing right, I've had to just muscle through a few walls because I did not have the patience to actually figure it out. But I can see the third gun, and I just need to figure out how to turn 8 blocks into 12 blocks somehow. Magic? I don't know.

Played some more Fire Emblem. I've finally opened up the Paralogues and the map and there is more than one fight available and this is much better. There's this weird barracks area in which a bunch of your character march in and talk to each other, and it feels weird and forced. I do need to remember that apparently pegasus are fucking allergic to arrows or something, as I lost Sumia in a match and I panicked and quit the game. Got to resist that instinct, they can't all make it.

Also dicked around in Don't Starve, my 19-day-old guy finally died, so now I'm setting up camp in a place that is not awfully close to spiders and ridiculously difficult to defend. Moved up north past the rocks, going to build my base up against the ocean, because nothing horrible can come from that direction...yet.

Then I got fucking dumb and restarted my EVE Online account. I don't know! I heard someone talking about it and I thought that it might be interesting, and...man, I'm sorry. The exploration system is kinda cool though, where you have to triangulate the location of these various things, and need a lot of devices to actually get anything from these hidden zones. Yeah, I'll probably forget about it in a month.

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