What I Played Today: August 19

Mega Mall Story

Oh Kairosoft, I don't know what it is about your cute little style that makes you able to charge more than twice the going rate for iOS games made by unknowns, but you roped me again, and this is literally the best they've ever done. Probably the best part is that this is an established field, the mall building game, as opposed to their forays into insanity that was their last three, and so there are some mechanics that they can grok onto and apply their usual quirkiness too. It's a lot more obvious what you can do, you know what your goal is and what direction you need to go and it's just great. The only weird thing is there's a separate uncontrollable currency that allows you to buy new stores, so you can't really get new stuff quickly. But otherwise, pretty great!

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