Citadels, Guild Wars
Went to the game night in vain hopes that Civilization would be played, but alas, time caught up on me and the fact that the serious gamers had been there since one, and thus quite tired, so I played a game of Citadels instead. I was doing pretty well until I made a fatal mistake when I killed an expansion of the fourth place player after an unfortunate misinterpretation of the leader. If I had done anything different, I would have won. I also felt really bad because I noticed a particularity of one of the role cards, so I could tell who was playing the thief. I only used it to my advantage once…but that was once too many. People should use sleeves, I tell you.
Also played Guild Wars. The most recent quest was real annoying because it took me a full 30 minutes out of my way to kill some jerks who happened to have a key to the pretty insignificant backdoor, but after a full 45 minutes of play, I managed to kill the bossman and move on to the next quest. I still have a long way to go…
Showing posts with label Citadels. Show all posts
Showing posts with label Citadels. Show all posts
What I Played Today: May 25
FITS, Race to the Galaxy, Citadels
Game night at the store, and got to try a new game and play another that I don’t get to play enough. I tried FITS, which got a bid for Game of the Year in Germany but lost, obviously, to Dominion. It uses a mechanic fairly similar to Tetris, in which you drop shapes into a small space and try to make lines. For each space you leave open, you lose a point. There are further rounds in which you can only score points for leaving certain spaces open, and it’s actually a bit harder than I thought it would be. An interesting puzzle game I lost...very badly.
I also got to play a large game of Race to the Galaxy, which was interesting. I got some early mining cards, so I tried to play a mining heavy tableau, but couldn’t get it moving fast enough and didn’t get the cards I really wanted until it was too late in the game. But I do remember like this game, it has a lot of options and choices involved, and while it’s tough to change strategies midstream, I like playing it.
A game of Citadels happened afterwards, and I did terribly, only being able to build a couple of buildings, but what buildings. I got a goofy card in play that required people to say “Thanks, your excellency” whenever I called their names as King, which I caught one player in a couple of times. I let it pass the second time because he didn’t seem to enjoy the rule. I also had a card that gave points for each card in my hand, so I spent the last couple of rounds making sure I had as many cards as possible. It didn’t help, but I got close considering how few buildings I had.
Game night at the store, and got to try a new game and play another that I don’t get to play enough. I tried FITS, which got a bid for Game of the Year in Germany but lost, obviously, to Dominion. It uses a mechanic fairly similar to Tetris, in which you drop shapes into a small space and try to make lines. For each space you leave open, you lose a point. There are further rounds in which you can only score points for leaving certain spaces open, and it’s actually a bit harder than I thought it would be. An interesting puzzle game I lost...very badly.
I also got to play a large game of Race to the Galaxy, which was interesting. I got some early mining cards, so I tried to play a mining heavy tableau, but couldn’t get it moving fast enough and didn’t get the cards I really wanted until it was too late in the game. But I do remember like this game, it has a lot of options and choices involved, and while it’s tough to change strategies midstream, I like playing it.
A game of Citadels happened afterwards, and I did terribly, only being able to build a couple of buildings, but what buildings. I got a goofy card in play that required people to say “Thanks, your excellency” whenever I called their names as King, which I caught one player in a couple of times. I let it pass the second time because he didn’t seem to enjoy the rule. I also had a card that gave points for each card in my hand, so I spent the last couple of rounds making sure I had as many cards as possible. It didn’t help, but I got close considering how few buildings I had.
Labels:
Citadels,
FITS,
Race for the Galaxy,
What I Played Today
What I Played Today: April 20
Thurn and Taxis, Citadels
Board game night at the store, and I got to play a couple of simple but entertaining games. First was the Spiel des Jahres winner Thurn and Taxis. What’s that? What’s Spiel des Jahres? It’s the German award for game of the year, usually goes to the most euro game that came out that year. The most recent winner is Dominion, the game that has taken the world by storm. Thurn and Taxis won some four years ago, and after a while trying to track the game down, including getting very close to playing it at a convention six months ago (circumstances), I got down on the table, and turns out I like it a lot.
It’s a game of simple set collection, but it does a lot of interesting things, with choices each turn to figure out the best way to utilize your resources. You collect cards from six visible options and create a set based on pathways on the map, and when you choose to complete the set, you can put little houses on the map to try and complete another set of objectives to score points. It a low-scoring game, and although I got off a great play that netted me over 10 points in one go, it wasn’t enough win the game.
Then I played Citadels again for the first time in 10 years, and man, I remember it being a much more complex game. Each turn, you choose a role that gives a minor benefit, and then you collect some gold and pay for a card in your hand to collect a small tableau. Only about 20% of the cards actually do anything, and I didn’t draw a one. I actually did awfully, after having all my gold stolen and being shut out of a turn for what seemed like no reason at all. But it’s an easy game, with an enjoyable social dynamic.
Board game night at the store, and I got to play a couple of simple but entertaining games. First was the Spiel des Jahres winner Thurn and Taxis. What’s that? What’s Spiel des Jahres? It’s the German award for game of the year, usually goes to the most euro game that came out that year. The most recent winner is Dominion, the game that has taken the world by storm. Thurn and Taxis won some four years ago, and after a while trying to track the game down, including getting very close to playing it at a convention six months ago (circumstances), I got down on the table, and turns out I like it a lot.It’s a game of simple set collection, but it does a lot of interesting things, with choices each turn to figure out the best way to utilize your resources. You collect cards from six visible options and create a set based on pathways on the map, and when you choose to complete the set, you can put little houses on the map to try and complete another set of objectives to score points. It a low-scoring game, and although I got off a great play that netted me over 10 points in one go, it wasn’t enough win the game.
Then I played Citadels again for the first time in 10 years, and man, I remember it being a much more complex game. Each turn, you choose a role that gives a minor benefit, and then you collect some gold and pay for a card in your hand to collect a small tableau. Only about 20% of the cards actually do anything, and I didn’t draw a one. I actually did awfully, after having all my gold stolen and being shut out of a turn for what seemed like no reason at all. But it’s an easy game, with an enjoyable social dynamic.
Labels:
Citadels,
Thurn and Taxis,
What I Played Today
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