What I Played Today: May 20

Forbidden Island, Dominion

I played two games of Forbidden Island, and I must say that while it is cheap and fun, it is damn easy. We had no problem getting the cards we needed and managed to get around the island well enough, as well as a willingness to just let the island sink if we needed it to. It’s obviously an introduction to coop gaming, but with the luck of our draws, I didn’t feel threatened by the challenge at all. We had exactly one moment where we could have lost, and that would have been if we had terrible luck.

I also played a few games of Dominion, and played with some real fun combos. I won every game, but it turned out to be close throughout. I remember the last game the most, in which possessions ran rampant and the lethal (if supported) combo of Apothecary and Coppersmith was on the table. The way to victory, however, seemed to be buying the most chaining actions and going for a vineyard win, which are worth points equal to a third of your total actions in your deck. Unfortunately, this didn’t work completely, as I ended the game tied against the province buyer. Special victory cards always throw me off.

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