Plants vs. Zombies
Not a lot of gaming today...just a bit of farming in Plants vs. Zombies to kill the time. I’ve got a method set up to have about 12 marigolds on the field during a really long map in the pool level, and it works well because I have the awesome cat flower upgrade, which are great because they can attack anywhere, so you don’t have to worry about keeping all the lanes covered. I can pull down quite a profit...which would be worth it if I knew why I was doing it. After all, I’ve past the game already. I sure wish the upgrades weren’t so expensive.
Showing posts with label Plants vs. Zombies. Show all posts
Showing posts with label Plants vs. Zombies. Show all posts
What I Played Today: August 27
Lara Croft and the Guardian of Light, Plants vs. Zombies, DJ Hero, Scott Pilgrim vs. The World
I finished two games today! That’s quite an achievement, if I say so. Sure, I was on the last level on both games, and was just a matter of finishing things up, but hey, they are done. In the can. Boosh.
I first completed Plants vs. Zombies. Finally figured out that the big damn zombies are just, you know, big, and a cherry bomb will take out half their life, so that they were actually defeatable before they squashed all my stuff. Also, screw that little zombie. But the true test was the Zomboss, who has a giant robot. I had to look up a hint so that I didn’t lose all my dude, but after about five tries, he was dead, and I got to “enjoy” their cute little ending song. Ug, cute songs. So, now I need to grind levels until I can afford the ridiculous prices for the cool stuff. Luckily, pretty easy on the early levels, which I finally have access to.
Also beat Lara Croft: the Guardian of Light, which I had been reviewing (review should be up early next week), after finally slogging through the second to last level and killing the huge damn demons that hold the keys to the door, and then I had to fight Xolotl, who has a stupid complicated name. It was only tough because of the first level, in which the entire floor is covered with spiketraps, which would occasionally catch me. But the game made it easy by handing me the ultimate weapon halfway through the boss level, so...thanks.
Also played DJ Hero some more, which is neat. I want a new DJ though...all the beginner DJs look like complete idiots. But man, I wish I had an interest in the scenester scene, because the mixups are really fun. Speaking of scenester stuff (I forget, are scenesters douchebags? I think they’re cool), I downloaded Scott Pilgrim vs. the World and played as Kim Pine for a while. Best part about Kim Pine? Her Knives attack is a reference to the coolest part of Volume 4. It’s pretty awesome. But the game is good. The only problem is that a lot of the action happens at the edge of the screen, where I can’t see anything. That’s not where action should happen. Just saying.
I finished two games today! That’s quite an achievement, if I say so. Sure, I was on the last level on both games, and was just a matter of finishing things up, but hey, they are done. In the can. Boosh.
I first completed Plants vs. Zombies. Finally figured out that the big damn zombies are just, you know, big, and a cherry bomb will take out half their life, so that they were actually defeatable before they squashed all my stuff. Also, screw that little zombie. But the true test was the Zomboss, who has a giant robot. I had to look up a hint so that I didn’t lose all my dude, but after about five tries, he was dead, and I got to “enjoy” their cute little ending song. Ug, cute songs. So, now I need to grind levels until I can afford the ridiculous prices for the cool stuff. Luckily, pretty easy on the early levels, which I finally have access to.
Also beat Lara Croft: the Guardian of Light, which I had been reviewing (review should be up early next week), after finally slogging through the second to last level and killing the huge damn demons that hold the keys to the door, and then I had to fight Xolotl, who has a stupid complicated name. It was only tough because of the first level, in which the entire floor is covered with spiketraps, which would occasionally catch me. But the game made it easy by handing me the ultimate weapon halfway through the boss level, so...thanks.
Also played DJ Hero some more, which is neat. I want a new DJ though...all the beginner DJs look like complete idiots. But man, I wish I had an interest in the scenester scene, because the mixups are really fun. Speaking of scenester stuff (I forget, are scenesters douchebags? I think they’re cool), I downloaded Scott Pilgrim vs. the World and played as Kim Pine for a while. Best part about Kim Pine? Her Knives attack is a reference to the coolest part of Volume 4. It’s pretty awesome. But the game is good. The only problem is that a lot of the action happens at the edge of the screen, where I can’t see anything. That’s not where action should happen. Just saying.
What I Played Today: August 26
Dominion, DJ Hero, Plants vs. Zombies
I’ve been playing Plants vs. Zombies again, trying to get to the end so that I can play actually play the bonus stages, damn it. I don’t understand why I can’t go and play the stages I’ve past already. Anyway, I’m on the roof, which I understand is the last stage, but man is it a doozy. The majority of your plants are useless unless they are extremely exposed, and all placement needs to be superseded with planting a pot as well, so it’s just a more expensive game. Luckily, I have double sunflowers, so that handles the cost, but I’m having a hard time refreshing anything fast enough if I’m in trouble. I also really, really don’t know what to do with the superzombie and his little goddamn Renfeld. He’s slow, sure, but not slow enough for me to even make a dent in him when he shows up. Bah.
Another game of Dominion, this one went a lot better, mainly because of the baron (Baron’s a pimp) and buying way too many victory cards. That seemed to be the way to go, although I had a hard time finishing the game, because my deck was so clogged. Plus, possession, so that’s nice.
I also got DJ Hero for $20 ($20!), and I like it a lot so far. The rhythm element is a bit simple, with only three buttons, but the need to scratch and adjust a slider varies it, and the mixes are really nice to listen to, especially when you see the correlation to what you’re asked to do and what happens. It’s well worth the price I paid for it.
I’ve been playing Plants vs. Zombies again, trying to get to the end so that I can play actually play the bonus stages, damn it. I don’t understand why I can’t go and play the stages I’ve past already. Anyway, I’m on the roof, which I understand is the last stage, but man is it a doozy. The majority of your plants are useless unless they are extremely exposed, and all placement needs to be superseded with planting a pot as well, so it’s just a more expensive game. Luckily, I have double sunflowers, so that handles the cost, but I’m having a hard time refreshing anything fast enough if I’m in trouble. I also really, really don’t know what to do with the superzombie and his little goddamn Renfeld. He’s slow, sure, but not slow enough for me to even make a dent in him when he shows up. Bah.
Another game of Dominion, this one went a lot better, mainly because of the baron (Baron’s a pimp) and buying way too many victory cards. That seemed to be the way to go, although I had a hard time finishing the game, because my deck was so clogged. Plus, possession, so that’s nice.
I also got DJ Hero for $20 ($20!), and I like it a lot so far. The rhythm element is a bit simple, with only three buttons, but the need to scratch and adjust a slider varies it, and the mixes are really nice to listen to, especially when you see the correlation to what you’re asked to do and what happens. It’s well worth the price I paid for it.
What I Played Today: March 1
Plants vs. Zombies, Kingdom Hearts: 358/2 Days, Mass Effect
I played a bit of Plants vs. Zombies on the train, getting through the 3rd stage and getting to the stage where the game starts to fall apart. The latest stage is identical to the last, with the huge pool in the middle that you can’t use regular plants on. Now it’s dark, so there’s no free resources falling from the sky (although I can use mushrooms, as good as that does me), and now the entire right side of the screen is obstructed by fog, so I can’t see the zombies coming at me. It’s officially become a chore...but I’m going to plug through it so that I can get to the roof level and see what that’s all about.
More Kingdom Hearts today; the game has finally opened up after a couple more introduction missions, and it’s...Kingdom Hearts. It plays exactly the same, just with a different leveling up system and a different set of allies, now completely from the Final Fantasy side of this screwed-up hybrid. I still haven’t got a clue what’s going on, or when exactly this is supposed to be taking place (I think inbetween the first and second game, but I cannot be sure.) But it’s jumping, slashing, and being confused by the most ridiculous mythos I’ve yet seen. (So...we get hearts from the Heartless? But...they’re heartless. They don’t have hearts! It’s in their name!)
Also got a little further in Mass Effect, going to the ice planet to convince some jerks to let me borrow the car and visit some chick at her secret laboratory. There’s a lot of corporate intrigue and I remember it being really boring when I watched my friend play through it the first time. I was right. I pretty much sprinted through it, doing everything I could to get the most ‘good’ points. Luckily it didn’t take very long, and after some driving I got to Peak 15, where I was immediately killed. So...yeah, I’ll get back to that later.
I played a bit of Plants vs. Zombies on the train, getting through the 3rd stage and getting to the stage where the game starts to fall apart. The latest stage is identical to the last, with the huge pool in the middle that you can’t use regular plants on. Now it’s dark, so there’s no free resources falling from the sky (although I can use mushrooms, as good as that does me), and now the entire right side of the screen is obstructed by fog, so I can’t see the zombies coming at me. It’s officially become a chore...but I’m going to plug through it so that I can get to the roof level and see what that’s all about.
More Kingdom Hearts today; the game has finally opened up after a couple more introduction missions, and it’s...Kingdom Hearts. It plays exactly the same, just with a different leveling up system and a different set of allies, now completely from the Final Fantasy side of this screwed-up hybrid. I still haven’t got a clue what’s going on, or when exactly this is supposed to be taking place (I think inbetween the first and second game, but I cannot be sure.) But it’s jumping, slashing, and being confused by the most ridiculous mythos I’ve yet seen. (So...we get hearts from the Heartless? But...they’re heartless. They don’t have hearts! It’s in their name!)
Also got a little further in Mass Effect, going to the ice planet to convince some jerks to let me borrow the car and visit some chick at her secret laboratory. There’s a lot of corporate intrigue and I remember it being really boring when I watched my friend play through it the first time. I was right. I pretty much sprinted through it, doing everything I could to get the most ‘good’ points. Luckily it didn’t take very long, and after some driving I got to Peak 15, where I was immediately killed. So...yeah, I’ll get back to that later.
What I Played Today: February 26
Plants vs. Zombies, Various
I played about five games for about five minutes today, but I did play a game constantly throughout the day; Plants vs. Zombies on the iPhone. For what its worth, if you have an iPhone, it is a fantastic value, as it’s maybe half the game at 15% of the price, a fantastic offering. You get the entire adventure mode, and all you miss is the added minigames, which is not that big of deal.
I keep on telling myself, “this is not a tower defense game,” even though it obviously is. I mean, you set up towers, the only difference is there are 5-6 different lines to worry about and your towers are in dangers way instead of safely off the path. Having to worry about the different routes makes the strategy more interesting, as well as the fact that your resources comes from the towers on the field instead of individual monster killed, as well as fairly limited space to build and a small selection of available buildings to attack with.
Needless to say, addictive and silly, and the transportability really helps with the matter. Each level takes about five minutes to play, and while it’s a bit easy, like all Popcap games, it has a certain flair, and the goofy atmosphere adds more than your typical tower defense. I ran into the Zomboni today, which doesn’t make any sense but is hilarious. It’s just so well designed, as most recent Popcap games are, and it’s great to have it on the iPhone so that I can (shh) play it at work and on the train.
As for other games; I’ve run into troubles. In Mass Effect, I managed to die because I stupidly stepped into the vehicle I need in order to leave the planet when it was completely damaged (apparently it was on fire inside and I stupidly stumbled in), and that was so obnoxious that I quit. MegaMan 9 is still hard as hell, Dungeon Solitaire (or whatever it’s called) took about a day to get stupid (too much luck, not enough helpful cards), and Shadow Complex remains the same game as I played the first time around. Hopefully I’ll get better luck over the weekend in getting over this hump.

I keep on telling myself, “this is not a tower defense game,” even though it obviously is. I mean, you set up towers, the only difference is there are 5-6 different lines to worry about and your towers are in dangers way instead of safely off the path. Having to worry about the different routes makes the strategy more interesting, as well as the fact that your resources comes from the towers on the field instead of individual monster killed, as well as fairly limited space to build and a small selection of available buildings to attack with.
Needless to say, addictive and silly, and the transportability really helps with the matter. Each level takes about five minutes to play, and while it’s a bit easy, like all Popcap games, it has a certain flair, and the goofy atmosphere adds more than your typical tower defense. I ran into the Zomboni today, which doesn’t make any sense but is hilarious. It’s just so well designed, as most recent Popcap games are, and it’s great to have it on the iPhone so that I can (shh) play it at work and on the train.
As for other games; I’ve run into troubles. In Mass Effect, I managed to die because I stupidly stepped into the vehicle I need in order to leave the planet when it was completely damaged (apparently it was on fire inside and I stupidly stumbled in), and that was so obnoxious that I quit. MegaMan 9 is still hard as hell, Dungeon Solitaire (or whatever it’s called) took about a day to get stupid (too much luck, not enough helpful cards), and Shadow Complex remains the same game as I played the first time around. Hopefully I’ll get better luck over the weekend in getting over this hump.
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