Showing posts with label What I Played This Year. Show all posts
Showing posts with label What I Played This Year. Show all posts

What I Played Today: July 7

Final Fantasy XIV

OOPS I played Final Fantasy XIV for six hours! Just running around with my impossibly tall lady who seems to talk exclusively to a race of people who are at most two feet tall. It leads to some weird juxtopositions.

But I just kept bouncing around from place to place, seeing whatever everyone needed, punching the crap out of anyone who happened to be there, and I really like the quest system and all that. The markers for the quests are pretty good, plus there's alternative objectives to do in each zone. There aren't a lot of skills to use in a particular class, so the combat is a little dull for the first couple of levels, but otherwise, good enough fun.

The story is kind of all over the place though. You start by going to the Adventurer's guild, who directs you to this guy by a train track, and then you go look for this princess, and a monster and a pretty boy show up, and then you bounce around from hub to hub doing random tasks like clearing out monsters, until he tells you about this prospector who wants to change the government, and then you fight a golem, and then you hang out with these disgraced soldiers for a while, and find out this plot to steal a wagon train led by a corrupt soldier, but you only find that out because you were busy cleaning some docks... Anyway, eventually it winds up that you need to help some bigwig recover the imperial crown, because you are suddenly trusted to do that for some reason. It would have probably been easier to handle if I wasn't paying attention to the plot.

But I went from level 4 to 15 like that, taking a minor sidetrack to learn how to sew. The crafting system in this game is alright, although it appears that all crafting requires collecting these elemental shards? And I apparently already had 250 of them, but I have no idea how to get more. What happens when I need to make more pants?!

And We're Back

Oh hey. Didn't see you there. I was just over here playing...Desktop Dungeons? That game's over a year old? Bizarre. Yeah, that's what I've been doing for the past year.

Okay, so I've fallen off and even let my domain name lapse, but over the holidays, I realized that I really wanted to start talking about games again, I really wanted to start writing again, and I kinda liked having a record of what I did every day. So I retrieved the domain name (for SOME REASON, nobody bought it) and we're going to do this again. Every day, I promise. (Well, until I get on a boat in a month, but shush.)

But what have I been doing this past year, you might be wondering? Did I really give up on playing games? Of course not. So, as a catch-up, here's an incomplete list of what I've been playing in 2014 based on my terrible memory. Ahem.

What I Played This Year 3: Top 10 Most Played Games

10. Sentinels of the Multiverse

Once again this year, I did not overplay a lot of board games, but somehow, this game seemed to hit the table a lot, and it think it has something to do with all the expansions that it has been boasting lately. The game looks so much better now than it did when I first saw it, and the pure variety that the expansion packs have added really helps. I am looking forward to the next expansion and all the new goodies that these guys keep putting out.

9. Persona 4 Arena

This is a weird one, since I don't really like fighting games, and the only reason I played this one as much as I did was because it was more story set in the Persona universe. But you know, I really like that place, so that makes sense. But it is a weird one, and one I couldn't possibly recommend to anyone, because you would have to be a certain kind of crazy to like this.

8. Harvest Moon

I will probably always have a Harvest Moon phase. This year I dug deep into the latest one for the 3DS, made it all the way to winter before I burnt out, but I might go back (I probably won't). But I like the micromanaging aspect, and I like the social aspect, and I wait patiently for the next one so I can play that one heavy for about a month too.

7. Rock Band Blitz

A noticeable hole last year was rhythm games, which I couldn't play a lot just because situations were changing and my social group just wasn't into it anymore. So the release of Rock Band Blitz was a bit of a blessing, getting a chance to really play through those songs again. I bought way too many songs for it, which I haven't even gotten around to playing. Should probably chill out and try playing this again, start fighting my friends again.

6. Rift

I really don't know why I restarted my Rift account for a few months there. Old habits, I guess. It won't happen again. Let's stop talking about Rift.

5. The Resistance/Avalon

I really like traitor games, and this year, I managed to find a group that really likes it too. Well, liked. The Resistance was a staple of the game group here in Minnesota when I first started hanging with them, and Avalon (basically Resistance but different) created this huge rift, in which half the people really liked the additional roles (like me), and the others hated it and never want to play again. But I will still continue to suggest it, because it's easy to play, it's fun, and damn it, I like it.

4. Magic: The Gathering

This one surprised me when I was compiling my list, but apparently I played a lot of Magic: The Gathering this past year. Or at least a lot of the Magic: The Gathering video game, and I can see that being true. While I can't keep up with the metagame and gave away all my Magic cards, meaning I might never own a deck again, but I still always scope out the latest set. It's an intriguing game, and if they keep making it easy to play, I'll keep playing it.

3. Kingdoms of Amalur

Ah, this one is sad, as the company that put this together managed to self-implode six months afterwards, but I ended up like this one a good deal, obviously, I seemed to have played it a good deal. Still haven't passed it though, because the game is just long...so long. And there was a ton of content too! I far as an action RPG goes, they did a pretty good job with this one.

2. Assassin's Creed series

Hey look, Assassin's Creed again. I just can't stay away, the multiplayer is still pretty good. I have come to dislike the main storyline, and how it managed to squander so much potential, but you know? I'm probably still going to buy the next one. Assassin's Creed: Do Over. Just keep making games where I stab dudes, and I will continue to buy them.

1. Guild Wars/Guild Wars 2

Yes, this makes sense. I really like Guild Wars 2, and so it would make sense that, in anticipation, I would also play a lot of the original. I include them together just because one begat the other, otherwise Guild Wars would have gotten its own spot on this list as well. The games just hits a lot of good notes for me; its customizability, its depth, and its interative gameplay. Now if only I ever wanted to run dungeons. Screw dungeons.

So...looking back, it appears that I am making some changes, expanding my horizons more, while still hanging on to stuff I like. I should really start looking back at some stuff that I blinked at early on, to see if my preferences have adjusted enough to really get them now. I know I've been avoiding playing XCOM because it sounds painful, and then I remember that I really like Dungeons of Dredmor, so what's my problem exactly?

And really, I cannot imagine not doing this blog anymore. I've kept at it this long, right? I just need to figure out a way to make it more readable, because I'm still very low on readers for something this old. After a certain point, it just crazy shouting. So attempts at change are probably coming, thanks for reading, and here's to Year 4.

What I Played This Year 3: Honorable Mentions

Holy cripes, you guys. I have been doing this for three years. Man, how is this working for you guys? Enjoying it? Because I'm having a good time!

Anyway, this year has been a year of huge change for me. I moved to a new city, acquired a new gaming group, and really started playing a ton of PC games. I definitely do more face-to-face gaming now than I was doing a year ago, but I'm also somehow playing less. I have probably purchased far few physical games this year than in years previous (although when I did, it was usually spending way too much on Kickstarter projects). But I am still gaming! And I am okay with that! So let's break it down, first, with a number of things I feel like pointing out, before we get to the Top 10 list tomorrow!

What I Played This Year: Year 2

Holy crap I’ve been doing this for two years. Well, heck, I don’t want to do the exact same thing I did last year to celebrate, but, well, let’s break it down. Such a different trending this time around.

THE TEN GAMES I PLAYED THE MOST IN 2011

Honorable Mentions:

The Toppled: These are the games that I’ve beaten to completion, but just didn’t take too long doing it. Stand and stare at my achievements!

Crackdown 2 – (Kind of a snoozer)
Saint’s Row the Third – (Pretty nuts and a lot of fun, although it kinda sags at points)
Costume Quest – (Pretty fun! But wears on you late game)
Stacking – (Cute as heck)
Jetpack Joyride – (Oh man this is such simple stupid enjoyment)

The Unpacked: These are the games that have hit the gaming table at least five times this year.

Battlestar Galactica – (You know how I feel about this.)
Gears of War Board Game – (Man, this thing is just alright. It would be a lot better if the death rules weren’t so aggressive)
Lord of the Rings Card Game – (I do not get why they made this game so obnoxiously hard. You guys really didn’t feel it necessary to make a moderate challenge?)
Penny Arcade: Gamers vs. Evil – (This game is pretty alright, for a deckbuilder.)
Quarriors – (Same opinion here, but the dice bit is very clever.)
Sentinels of the Multiverse – (This game is pretty good. If only the opening volley wasn’t so tough, the games always start rough.)

10. Dominion

My enthusiasm for this game has waned lately, with some many other games like it out there, and the groups I roll with just less willing to play it. I haven’t even picked up the latest set, because hey, I have all the others. So that’s too bad, and it’s even sadder that this is the only tabletop game on my list this year. It marks a trend of playing less with groups and more individual focused play, something that I kinda want to break out of. But who knows, maybe after we finally get sick to death of deckbuilders, this will start coming alive as a novelty again.

9. Portal 2

This game was amazing. It was just amazing how a team that created such a well acclaimed game could follow with a sequel that was even better than the crunchy small game that came packaged with Half Life 2 so long ago. It was quite an accomplishment, and the co-op stuff was some of the best puzzles I had seen. It was just such an intense moment when you looked at a level and figure out what you have to do and think, “Oh there’s no way that’s possible.” And then you do it and it’s great. Go play this game, everyone who sucks! You will suck less!

8. Deadly Premonition

This game was amazing for a completely different reason. There was so much about it that just didn’t make any sense, and it was great. The game looks cheap and shoddy, and makes up for it by looking cheap and shoddy in the corniest way. It was a camp experience, and when everything started to come together, you realized that there was a real game here, a real story, with a lot of work put into it, and it just so happens to be rapped in this ugly brick. There are some things that are obnoxious, the combat for one, and some of the enemies are just way stronger than they need to be. But getting deep into this was really fun, and everyone who doesn’t suck should play this one.

7. Arkham City

Being Batman is just so great, you guys. I kinda get some of the complaints about this game, the city just being a big dumb obstacle and man the number of times I was trying to get from place to place and had to fight those same four guys again. But there is so much hidden in this game, and while it was daunting, it was good to finally stop the Riddler, and the universe they created here is just different enough to be really interesting. I wait patiently for the next one.

6. L.A. Noire

This game just kinda overreached, I think. It spent some much time and energy with the storytelling and their little dialogue wheel, but then it just decided it was time to shoot guys, because in video games you shoot guys. And sometimes the stories just went off the rails and tried too hard in places. But it was such a unique experience, that I’m glad it exists, I just wish it they went all out and made an actual adventure game. I should really go back and revisit those extra cases I got from the season pass.

5. You Don’t Know Jack

I played this game a lot, and I was a bit shocked to find it on here. I guess it was just enough of a novelty that people were willing to try it out. I still feel dumb for worrying that there weren’t enough games to satisfy me, and I have made it through maybe 20 of them so far, and haven’t revisited it in a while. But a good trivia game is good to have again, even though the endgame is damn stupid.

4. Skyrim

I really didn’t expect to like this game as much I did. I had always been super apprehensive about Oblivion, having had a boring experience with an open-world RPG in my teens, but they did such a great job with this one, with such an easy intuitive system, a lot of stuff happening, and a fully immersive world. There was one quest that I was just not willing to do because it would potential hurt one of the characters I had grown to like, despite the fact that he didn’t even DO anything, just walked around town. (I eventually did it, because I realized they hadn’t planned far enough ahead to have that quest mean anything.) But that fact should show how much I have enjoyed this game. Now if only I wasn’t currently trapped underground fighting dumb bugs.

3. Harvest Moon series

I’m lumping together a few games here, because they are essentially the same game, and one begat the playing of the other. It’s cheating, I admit, but for brevity, I will say that I played a ridiculous amount of Harvest Moon: Animal Parade and Rune Factory 3. They are both kinda dumb games, and Rune Factory is so much better than the other, but the feeling of just quiet, kind play and living in a quiant little town is pretty enjoyable.

2. Assassin’s Creed series

Mainly the multiplayer, which has since been reimplemented in Revelations, so I'm including both here. I still dig the multiplayer, but my excitement has waned, for no good reason, considering the multiplayer is so much better in Revelations. I'm not sure what it is, I still think it is such an interesting idea, but I just haven't played in a while. But I'll probably fall back into it here any day now.

1. Rift

Oh hey guys, I started playing an MMO this year. I haven't played to any serious degree for over a month now, just logging in every once in a while to look at a dog or something. I don't know what drove me to play as much as I did, to invest so much time to getting to level 50 and making all the craftable armor. I think it was just good to have a single place that I knew what was happening, what the goal was, and that it could probably go on for as long as I wanted. They hit a lot of the right notes in this game, I still think the currency-based system they have is brilliant, and it will probably take a lot of effort to cancel my account.

So there we have it. Looking back, I see some spots shining through that tell me I need to start branching out more. I need to play more tabletop games, and I seem to sink my teeth into newer stuff more readily nowadays. But hey, here's to another year of gaming, thanks for reading, everyone.

What I Played This Year: My 10 Most Played Games

So I’ve been doing this for a year now, and despite the fact that my readership still wavers somewhere around two people, it’s been helpful to me to have to sit down and write something, anything, so I’m going to mark this occasion by going back through and looking at what I had played the most in the past year, what I felt about them then, and what I feel about them now, because for some insane reason, I have logged this information, and by gum I’m going to do something with it. So, here are the top 10 (+2) games I played the most during my first year of What I Played Today.

Honorable Mention: Dance Central
This gets an honorable mention, because even though I’ve only mentioned it five times in the blog, I’ve played it far more often than that, but I never mentioned it because I had literally nothing to say besides how many calories I burned or something really dull like that. But I have waxed a lot about how great I think this game is. It’s not perfect, it’s a bit rough, and the songs aren’t the most entertaining, but it is such a revolutionary idea that I can only say, “Yes, they have made this device worth owning.” It is the only reason I like the Kinect, and it sucks that the company who created it had such horrible news hit it right after its release, basically being dropped like a sack of hammers, but they bounced back and bought themselves, and I have confidence that they will maintain the quality they have shown up to this point. Dance Central; dang awesome.

10. Descent
This year I feel in loath with Descent. I really think it’s a fun idea and a fun game, but it also does a lot of things that make it very difficult to enjoy. I participated in a weekly campaign during the early part of last year, and while it was fun at first, it slowly became a drag. There was just too much time spent trying to get from place to place, trying to outthink the Overlord, and we ended up growing too powerful as individual characters that we weren’t challenged in the dungeons, but were utterly swamped by the circumstances on the metaboard, which made the whole scenario seem pointless. Eventually we decided to stop playing as a group, right before we reached the next level of play, because we were so bored with the proceeding. After a good six months of not playing, I got dragged into a game, and was instantly hit in the chest with a feeling of intense dread of having to play it again. Again, massive power swings between the characters, the Overlord was either pointless or a complete dick with wide variance; it just felt like the flow of the game swung too often. The only reason we were in danger at all is because my character was made of tissue paper and kept getting killed. So I don’t find myself wanting to play it again anytime soon, which is too bad. Maybe I need to play as the Overlord, to see if I like that part of the game, because as a player, I’m either constantly frustrated, or powerfully bored.

Also 10. Battlestar Galactica
I’m cheating again, but there was no way I would not talk about Battlestar Galactica, which is my favorite co-op/traitor game of all time, and it was a big year for BSG, because it unexpectedly received a second expansion, which I really enjoy for the new loyalties cards and the much more consistent cylon fleet option, although the new game mode is a bit of a blender. I played the game seven times this year, and in all but one, I was the cylon, which spelled doom for pretty much everyone else. In fact, I think I won every single game of BSG I played, which might be why I like it so much. It’s a bit of a bummer that I have such a hard time getting a group together nowadays. I understand the problem; the game is long, and it can be brutal if you don’t get flipped (and you’re playing against me). But I hope to play BSG as many times in the coming year as I did in the last one.

9. Shadow Complex
Alright, no more numbering shenanigans. Shadow Complex is a game that I played a lot of when I first started the blog, playing straight through, and then straight through again, then collecting all the items in a grab towards 100%. I never got all the achievements because they decided to throw in time trials, which I hate, but I did enjoy playing this game. It’s simple, clever, and looks good to boot, and I wish the whole controversy over its release didn’t happen so that more people got a chance to play a pretty good Metroidvania. Although, the moments that I remember most vividly are the ones where I failed again and again, like the really-tough-to-get powerup in the room full of evil heaters, or the robot that I never figured out how I was supposed to defeat him easily. But I liked it, and was pleased to see it when only last week a friend was over and poking around my machine and he started playing it out of the blue. Good times.

8. Thunderstone
I keep telling myself I don’t like Thunderstone, and I don’t know why. I mean, I play it often enough; and I have all the expansions for it. I think it’s just the easy target, the first game out the door that jumped on the giant bandwagon that Dominion created, and so it’s the easiest to point at and say, “Look at this trash. It cannot possibly compete.” But it’s a pretty alright game. The problem of not drawing the cards you need is compounded greatly in this game, with having to balance three different figures in order to score points, and some game elements that they’ve added are poorly balanced, but the most recent expansions seems to imply that they are getting it, that they now know how to make it fun. They are playing with a lot of interesting design space, so I guess I like it. I just can’t imagine getting really into it.

7. Rock Band
I will always play a lot of Rock Band. I’ve been playing it a lot less now that I have my own place, because it’s become the default hangout space and I don’t have the right set-up. But whenever the gang gets together, there will be Rock Band. It’s almost a given. While I still like playing it, I’ve become soft to marathon sessions. I only want to play maybe four or five songs, then move onto something else now. I guess it comes with being out of practice. One thing I do enjoy is all the great changes they’ve made to the game with the third iteration, which I can’t imagine not playing with. While the backwards compatibility is nil, all the different changes to accessibility makes it worth it. Probably the only stumble I can think of is making character customization so difficult, with only a few options available from the get-go and an inability to tell how to get more. But it’s a great release, and I’m glad it exists. I can’t figure out where they are going to go from here though. It’s kinda peaked.

6. Red Dead Redemption
This is probably the only AAA game I played for exactly the reason it’s known as a good game. I’ve played it in bouts and spurts, getting incredibly frustrated with both the Mexico chapter and final set of missions after the game should be officially over, but after about six months I finished it, and it’s just as good as people say it is. It’s kinda buggy though; one moment I failed to mention is when the cutscene glitched and two versions of a character were walking around, which was really creepy. But I like this game a lot, still feeling the itch to play even after it’s over, because collecting outfits is kinda fun. It’s just too bad that half of the outfits look awful (I remember spending weeks trying to get all the materials for the treasure hunter outfit, only to find out it’s a pair of ugly red overalls). But it’s definitely one I recommend.

5. Assassin’s Creed Brotherhood
Oh man you guys, I played so much of this game in the past month, it is not even funny. The initial thrill is gone, as I’ve gotten a little frustrated with the high-level multiplayer, but it is still a great game overall, and I’m really looking forward to playing more of it. It would probably be in the number one slot if it had come out earlier, but since I’ve only had the game for a limited amount of time, I’ve only put so much time into it. The single player, which I ignored for a long time, is also fairly awesome, so awesome in fact that any adventure game that doesn’t fluidly allow you to get on top of a building is going to feel crappy in comparison. A masterstroke for a game that seems to have been written off as a poor expansion pack.

4. Mass Effect
I played this early in the year because Mass Effect 2 had just come out and a friend who lived far away wanted to reclaim the copy of the original that had been left in my home. So, while on a deadline, I did a blitz run of this game, and ended up enjoying it a lot. Once I had gotten past the initial trouble of working with the janky combat system, I got deeply intrigued by the story (even though I noticed an obvious pattern) and was completely stunned when I got to the twist, amazed that it hadn’t been spoiled for me yet. It’s a fine piece of story wrapped in a mediocre action RPG, and the sequel is even better, fixing a lot of the problems of the first. I just wish Bioware would release plain-old visual novels, because their storytelling is much better than their roleplaying systems.

3. Final Fantasy XIII
Going back and reading through my many attempts to try and like this game is pretty sad. I think it was denial of the hate hype, wanting to prove that I could enjoy this game, damn it, but once it got to a certain point and had some time away from the game, I suddenly and quickly realized that the game just wasn’t as engaging and as intuitive as it should be. It drags you around a lot for no real reason, it cuts out all your options without explaining why, and it just takes way too long to be interesting. I just have a hard time understand the appeal, because the game was not that good. What probably killed it for me was when I ended up spending months trying to get through a single level of the game but getting really bored because it was just way too long. No sense of pacing whatsoever. But, mistakes are made, and even I need to realize that I can fool myself.

2. Dominion
Absolutely stunned how many times this game got an entry. 24 times. On 24 separate days in a single year, I would play a game of Dominion. Most of the time, I would play two (they’re cheap!)! I mean, I really like the game, but that seems absurd. The fact that two expansions came out this past year may have helped see it hit the table, but even during times when the expansions weren’t the high point, it was still a constant. There is an entry that mentions Dominion nearly every single month, year round. This game is something that I can play, any time, and will have no problem finding a game. It just goes to show how brilliant and sensible the design is. If I also included the games that I own and have played exclusively because they are like Dominion, then Dominion would no doubt be my game of 2010.

1. Persona 3 Portable
But how can I say no to this. Discovering the Persona series was almost a religious experience to me, and I absolutely love the world and the characters and the system and nearly everything about it except for its unbearable length. This game hits pretty much all the right notes for me and I want anxiously for any information on what the team will be putting out next. The game listed here actually caused me to purchase a new system entirely, just so that I would have an opportunity to play it. I have nothing but love for this, and while I haven’t touched it in a few months, probably because of frustration that I botched my “make out with all the ladies” attempt, I still look at my PSP and think, “I should really take it up again, get it finished already, and then move onto the lady’s story.” Who knows when I will? It does not surprise me that this is my most played game of the year, and while I doubt it’ll get the same honor next year, it certainly has the staying power.