Oh hey. Didn't see you there. I was
just over here playing...Desktop Dungeons? That game's over a year
old? Bizarre. Yeah, that's what I've been doing for the past year.
Okay, so I've fallen off and even let my
domain name lapse, but over the holidays, I realized that I really
wanted to start talking about games again, I really wanted to start
writing again, and I kinda liked having a record of what I did every
day. So I retrieved the domain name (for SOME REASON, nobody bought
it) and we're going to do this again. Every day, I promise. (Well, until I get on a boat in a month, but shush.)
But what have I been doing this past
year, you might be wondering? Did I really give up on playing games?
Of course not. So, as a catch-up, here's an incomplete list of what
I've been playing in 2014 based on my terrible memory. Ahem.
Castleville Legends
There is a game on my phone that I
refuse to delete and it's infuriating. It's one of those resource
management games that is completely time-based (click to start
growing lemons, come back in nine hours), but somehow I just tend to
open it a few times a day, see if I can complete any quests, maybe
make a wheel of cheese, and close it again. And it has been on my
phone for over a year, and it somehow has gotten better, gaining a
lot of features that speed up the game without costing money, and
just generally making it a bit more “fun”. Currently it is
winding down its several-stage-long Christmas quest, and I am
currently trying to complete it in time to get a Christmas tree.
Still haven't spent a cent on this freeium game. Amazing.
Swords and Potions 2
ANOTHER free game that I still play for
some reason. This has a special arc, as the game kinda officially
died while I was playing it, as the developers just gave up and sold
the rights to some company that hasn't done anything, but I keep
playing because I liked the cycle that the game invokes, as you play
a game at a time crafting materials, slowing learning new recipes,
and constantly disappointing customers. Then, six months later, I log
in to a message saying that the developer has reacquired the rights
and wants to finally implement a feature it promised over a year ago.
And they did! As far as I can tell, the game is going to continue
evolving, and while I play less than I have, I will still keep coming
back to it.
Watch_Dogs
Ooooof this was a
punch in the stomach. I was so excited about this, and when my
roommate tripped into a Xbox One, I had the perfect excuse to get
this and try it out, and I played for a bit, and started to realize
that the story was just absolutely terrible and pretty sexist, the
sidequests were dull or too difficult, and the touted multiplayer
enhancements were awful and obtrusive. I tried to give a damn, played
for several hours, and it just stopped clicking. My biggest memory is
going to an island and killing everyone there, because there was no
longer any reason to even pretend with all the cool hacking
abilities. Just a huge turd that proves that Ubisoft's method isn't
working anymore.
Assassin's Creed 4: Black Flag
This doe! I liked
Assassin's Creed 4 a lot, because it gave you a lot of fun things to
do, its story is just interesting enough to work, and the multiplayer
was refined to a fine enough point to be just right (before
being unfortunately jettisoned in Unity). I spent a ton of time just
running around the islands, getting ALL THE THINGS, stabbing
crocodiles, and once again falling into that trap where I assume that
just because a male character is small and has a feminine voice
doesn't MEAN that character is actually a girl (goddamn it). But
yeah, super fun, although the story is kind of the worst. I
do love the weird wraparound of you being a game designer DESIGNING the
game you are playing as their poor attempt to keep their metaplot
going. I hope to finish it someday.
Russian Railroads
It was not a good
year for board games, as I kinda drifted away from my board game group, something I wish to remedy in the coming year. And
while I played a number of board games, none of them really impressed
me too much, except for Russian Railroads, which is a worker
placement game that is utterly incomprehensible on its face. Your
personal board is a mess of symbols with like four different trail
tracks, and there are a dozen different actions you can take, and
when you build your railroad you can build one of four different
types of tracks, and it was very difficult but interesting to parse
when I played. An amazing puzzle. I lost, of course, but if this is
what board games can be? Well, board games are becoming a strange
place indeed.
One Night Werewolf
There is a new
bluffing game in town, and it only takes ten minutes! So if your
guests hate it, they don't have to play it again! It's a simplified
version of Werewolf in which there is one night, in which all the
players figure out who they are and use their powers, but there a
couple of changes. First, not all roles are used, so there's no
guarantee there's a werewolf or a seer. Second, some roles CHANGE
your role without telling you, so you might suddenly be the werewolf
without realizing it, and so there's an added incentive for all
players to lie just a little. Then, you are given a limited amount of
time to figure out who is who, and everyone chooses who they want to
kill, whoever gets the most votes die. If it's a werewolf, village
wins. If it's not, werewolves win. It's a fast, interesting game and
I like it a lot, and am waiting patiently until I can get my hands on
the expansions, which should add a ton of insane interactions.
Marvel Heroes
My computer just
decided to stop working sometime in July, so I acquired an upgraded
rig, and while screwing around, I remembered there was this game I
was mildly interested in but couldn't handle with my old computer, Marvel Heroes was it? Yeah, okay, I got
hooked on another free MMO, and have spent a kind of embarrassing
amount of money on it. Don't tell my mom. Marvel Heroes is basically
Diablo, only with heroes from the Marvel universe, and there are 30
or so different heroes with unique abilities, and a lot of different
areas to explore and lots of upgrades to slowly work towards and it's
a lot of fun. I imagine I will be playing this a lot in the coming
year, primarily since I've already purchased 12 heroes yet to be
released. Whoops!
Fantasy Life
Fantasy Life is a
very good game where you run around as one of twelve classes doing
stuff in a fantasy world, whether it's gather supplies, crafting
stuff, or fighting monsters. I enjoy it greatly, it's probably my
favorite 3DS game of the year, which is saying something because a
LOT of good 3DS games came out this year, it is ridiculous. Bravely
Default, Persona Q, A Link Between Worlds, I really have some
catching up to do.
Dragon Age Inquisition
I felt the need to
mention a more recent game that I am enjoying but not quite clicking
with, and Dragon Age sits in that space. I've been told how great
this game is, and the interactions between the characters are good,
but the quests are a bit busywork, I really don't like the combat,
and while I'm constantly told how huge this game is, if the hugeness
is as vast and terrible as the Hinterlands, I'm not sure I'll like
it. I literally spent 30 minutes of the game being chased by bears,
at one point having successfully escaped from my bear train only for
another bear to literally pop into existence in front of me and begin
biting my face. That's a bit of a buggy mess, but I'm intrigued where
it's going. Currently deciding which terrible group to side with.
Persona 4 Arena Ultimax
The fun I've been
having going through the story mode of Persona 4 Arena Ultimax is
probably the biggest catalyst of the return of this blog, because oh
damn is this game ridiculously fun to play/watch. This game is
dripping with tiny little details that fans to the series can enjoy,
it offers a ton of content for a basic fighting game, and while the
DLC is a bit expensive, it is a great showing that really pays huge
dividends if you know what you are looking for. I still absolutely
love Naoto's hesitance to give Koromaru (the dog who can summon a
demon) an honorific. It just...gets the characters so well (and,
frankly, so much better than Persona Q). I almost look forward to the
dancing game at this point, and then maybe, MAYBE, there will be room
for some new goddamn Persona characters. (By the way, Persona 5 is
getting pushed to 2016. Guaranteed.)
What a weird year.
A lot of free games, a lot of video games, and it's about time I
start spreading my wings again. And, of course, telling you about it.
Good to be back, see you next year.
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