Showing posts with label Heroes of Might and Magic Kingdoms. Show all posts
Showing posts with label Heroes of Might and Magic Kingdoms. Show all posts

What I Played Today: September 11

Recettear, Dawn of Discovery, Heroes of Might and Magic Kingdom

Played some new games today! I heard about this independent game in which you play an item shop owner in an RPG world, and I played the demo to try it out. It’s pretty interesting, and once I find out that I did not win it from a raffle I entered, I’ll probably buy it. It is a bit slow, with the tutorials really hammering the advice to buy low, sell high, but they did a good job with the translation, adding some American humor, and it looks good and deep. Although the amount of money I need to collect the first week is pretty harsh; I only made half the amount I needed on the first try.

I also received Dawn of Discovery free of charge, so I thought I’d try it. It seems to be a Civ game, but it is really slow starting, with some crazy bastard talking about how he needs your help to build a church in order to save the Emperor from a cold. So, you do some stuff, and you have a boat, and the controls aren’t exactly the most intuitive. But it seems to have good production value, as is typical with Ubisoft, and the story is picking up with some asshole trying to start a crusade and demanding my help, and I’ll keep giving it a try, I suppose.

I also spent way too much time obsessing over the Heroes of Might and Magic Kingdom browser game. I had finally cleared out all the areas around my homebase, and was all prepared to keep crusading in the regions around my town, until I realized that I wasn’t allowed to. That’s all kinds of dumb, I think I should be able to do something with all that space, since other players can’ t use it and my ability to gain experience is now greatly hampered because I don’t have large armies of NPCs to take out anymore. Hopefully what I’m supposed to do next becomes obvious here soon.

What I Played Today: August 29

Scott Pilgrim Vs. The World, Persona 3, Heroes of Might and Magic Kingdoms

Played more games, and went to a gaming auction, in which I got some cool stuff for pretty good prices, including Key Harvest, which is one of those games I assumed I never would own, just because the Key series is pretty rare. But I didn’t actually play any of them, so can’t talk about those…

I did play Scott Pilgrim Vs. the World and failed out twice on Lucas Lee, who is a huge jackass, by the way. The second he gets his hand on that skateboard, you can kiss your lives goodbye, as it grants him an attack that deals 50 damage in a single difficult-to-avoid volley, and even with full lives, I couldn’t take him down. So I must collect coins and level up, I guess.

Also played more towards the eventually conclusion of my Persona 3 male game, and realize with clenched teeth that I’m nowhere close to max social links. Much further than the first time I played, of course, but I really wanted to see all the stories. And of course the ones I’m going to miss out on are the ones that only appear late in the game, which means if I want to see them I’ll have to play all over again…gah.

My favorite sidequest happened though, the one where the lady who assists in the Velvet Room asks to see “your room,” for exactly all the reasons you think she wants to see it. I love that the MC is such a mackdaddy that not only can he bag five chicks, three of whom are all close friends with each other, but also a robot and an outerworldly being. He’s got mad skills, you would say.

Also got lassoed into another browser game…but I got in on the ground floor, baby! It’s another ridiculous city management game, but the approach is pretty good so far, as there is a huge PvE aspect, in which in order to get anywhere, you have to fight the game first, rather than your fellow man. My only complaint so far is that it is slow, with each 24-hour cycle only netting you the resources to build one building, maybe, and needing a hero to do anything at all, and you only get three total in the free version of the game. So it’s not something you can really devote some time to. Which I guess is the point…but it sucks giving one order and then coming back five hours later to see what happened.