New Super Marios Bros. Wii
I played some more of that darn game, this time getting a ways through World 3, and it’s definitely increased in difficulty, but not by much. There this weird part involving the switches we saw from Super Mario World, although they don’t work the same way, being required to actually advance, and the boss for World 3 is actually made harder by the Magikoopa’s magic. I’m still bored though...I’ll probably return it once I’m in a position where I’m actually remembering to do stuff every day.
Showing posts with label New Super Mario Bros Wii. Show all posts
Showing posts with label New Super Mario Bros Wii. Show all posts
What I Played Today: June 8
New Super Mario Bros Wii, Shin Megami Tensei: Nocturne
More of the old Mario, and it’s about as compelling as I found it before (read, not very). I really wish I had more to say about this. Um...the second level is a desert level, just like Super Mario Bros 3, so I guess that’s...something. Moving on.
I also got Shin Megami Tensei: Nocturne in the mail, and I started up, only to find that it’s every bit as good as the Persona games. And it was made about six years ago, which means this is the point when they figured out how to make these games. The game starts with the end of the world, and you getting possessed by a demon. You’re not, however, the most liked demon, and so you’re being constantly jumped by rival demons. You have also met a small group of humans that apparently still survived and need to track down, but to help you get there, you contract help from various demons...who also happen to look like the persona from the Persona series. Part of the Shin Megami Tensei business model is constantly reusing the same graphics for enemies and such so they can concentrate on awesome story and mechanics.
But it plays really well, and the inherent mystery of surviving the end of the world makes things very interesting, and it’s good to see old friends again. It’s fun so far, and I wish GameFly would let me buy this from them, because I would like to keep it.
More of the old Mario, and it’s about as compelling as I found it before (read, not very). I really wish I had more to say about this. Um...the second level is a desert level, just like Super Mario Bros 3, so I guess that’s...something. Moving on.
I also got Shin Megami Tensei: Nocturne in the mail, and I started up, only to find that it’s every bit as good as the Persona games. And it was made about six years ago, which means this is the point when they figured out how to make these games. The game starts with the end of the world, and you getting possessed by a demon. You’re not, however, the most liked demon, and so you’re being constantly jumped by rival demons. You have also met a small group of humans that apparently still survived and need to track down, but to help you get there, you contract help from various demons...who also happen to look like the persona from the Persona series. Part of the Shin Megami Tensei business model is constantly reusing the same graphics for enemies and such so they can concentrate on awesome story and mechanics.
But it plays really well, and the inherent mystery of surviving the end of the world makes things very interesting, and it’s good to see old friends again. It’s fun so far, and I wish GameFly would let me buy this from them, because I would like to keep it.
What I Played Today: June 7
New Super Mario Bros. Wii, Caesary
Okay, so that idle browser game that I’m playing for some stupid reason got kinda stupid today, when I found out that I was attacked by some jackass a good 20 times, killing all my dudes, and then suddenly taking over my main city. I still had my main city, it was just apparently under his control now and I had to pay him. Luckily, he didn’t actually leave any troops to defend the city, and I could just click a button to take back the city, but it was just disconcerting to come back and find out that some jerk decided that what I worked on for a couple of days was his now.
I also got New Super Mario Bros. Wii in the envelope (gah, there are two many words in that title), and I must say how exceptionally unimpressed I am. It’s a 2D platformer, and the fact that I’ve played them for years and it’s pretty much the same thing, only the flying and the swimming outfit look stupider. Yes, stupider than the raccoon leaf. I also don’t like the Wiimote interactions, because I really don’t want to have to spaz out when playing video games, I’ve gotten past that stage. I am glad to see the Koopalings back, because they are awesome and a lot less annoying than Bowser Jr. I hate the hell out of Bowser Jr. Every time I see his whiny face I want to punch it, which is good, I guess, because I usually get a chance to. But good on letting the Koopalings get a chance to do stuff again.
Okay, so that idle browser game that I’m playing for some stupid reason got kinda stupid today, when I found out that I was attacked by some jackass a good 20 times, killing all my dudes, and then suddenly taking over my main city. I still had my main city, it was just apparently under his control now and I had to pay him. Luckily, he didn’t actually leave any troops to defend the city, and I could just click a button to take back the city, but it was just disconcerting to come back and find out that some jerk decided that what I worked on for a couple of days was his now.
I also got New Super Mario Bros. Wii in the envelope (gah, there are two many words in that title), and I must say how exceptionally unimpressed I am. It’s a 2D platformer, and the fact that I’ve played them for years and it’s pretty much the same thing, only the flying and the swimming outfit look stupider. Yes, stupider than the raccoon leaf. I also don’t like the Wiimote interactions, because I really don’t want to have to spaz out when playing video games, I’ve gotten past that stage. I am glad to see the Koopalings back, because they are awesome and a lot less annoying than Bowser Jr. I hate the hell out of Bowser Jr. Every time I see his whiny face I want to punch it, which is good, I guess, because I usually get a chance to. But good on letting the Koopalings get a chance to do stuff again.
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