Showing posts with label Reus. Show all posts
Showing posts with label Reus. Show all posts

What I Played Today: November 10-12

I was pretty busy during the midweek, and don't really have much to talk about. Little bit of Final Fantasy XIV, in which I am subsequently excited than deflated about the Tales of Verminion addition to the game, and also played Reus for a hot ten minutes? When will I ever understand Reus? (dives into chasm)

What I Played Today: January 8

Reus

I played some fifteen minutes of Reus, getting the planet off the ground, accidentally left a small patch of barren land on the planet, that's too bad. Threw up a bunch of resources and got six towns in no time, then got discouraged when I got the second stage of major developments and I somehow roll a university that uses child labor and the sacrificial altar, which requires destroying another village. Ug. This way leads to a violent planet that will try to kill my giants. I don't like those. So I just quit playing, because I'm a wuss!

What I Played Today: January 6

Reus

I tried to replay Reus today, going through the tutorial for about three minutes until I realized I knew all this, and then started a short era game only to realize I wouldn't have enough time to get any resources unlocked. Then I thought, "Well, why don't I just restart the game?" but there's no option to do that in game, so I just quit. Not the greatest today.

What I Played Today: Labor Day Weekend

Guild Wars 2, Reus, Civilization 5, Rune Factory 3

So I played a lot of games this weekend, all by myself, and that's fine, no really, it's fine. In Guild Wars, I went all out to make sure I finally got the monthly bonus, so that I would have all the laurels, buy myself a new cool ring or something. The world event is still stupid, and of course there's some dumb dungeon and I'm just going to skip it, maybe all that nonsense will go away today.

Also keep playing Reus, there's something about this game I like, even though some parts of the game are Be Roken. Such as the way that once a town gets to a certain level of greed, they will just start warring with literally everyone, for no reason whatsoever. Like, a new town will pop up on the planet, and these assholes will immediately stomp over there and destroy it. Goddamn ridiculous.

Also started a really long game of Civilization 5, playing as the Ottomans, and just started building cities everywhere. I've managed to carve out a huge swath of land for myself and I'm getting worried that Egypt is going to be very angry with me very shortly. We'll see how this goes.

And then I decided to start playing Rune Factory 3 again, for no reason! It was weird, just one minute I thought to myself, "Heh, that new Rune Factory is taking forever to be released. Hey, did I finish the one I have?" and the answer was OF COURSE I HAVEN'T, it's a Harvest Moon game, NOBODY finishes those. But...I started playing again, because I'm a bit of an idiot. Nine days in!

What I Played Today: August 28

Reus, Mario and Luigi Dream Team

I had forgotten about Reus! I booted back into the game I started of that which had started to go downhill and just kept rolling that way, as one of my cities had FUCKING HAD IT with any other civilization on the planet and was deadset on killing everyone else immediately. It took me twenty minutes of keeping their armies in check to keep them from destroy the only other civilization on the planet, but it paid off as I got a ton of achievements and unlocked a fair number of resources. Then I had a great 1-hour run in which I was able to keep six villages up without once having any of them trying to murder each other. Sure...some of them got snickety at the end and trying to kill my giants, but I think I'm almost understand that mechanic. Got to keep their danger and awe up.

Also more Mario and Luigi...they seem to be doing slightly better, although whenever they introduce a new element, such as Bro Attacks, it just belabors the point. This is starting to feel like Final Fantasy XIII all over again.

What I Played Today: July 23

Guild Wars 2, Prison Architect, Reus, Gunpoint

Jumping Puzzles continue to confound the shit out of me. Why? WHY? Why would you make platforming a minor game element in your MMORPG? Should I be playing this with my XBox Controller? Why do you literally hate me, Guild Wars 2? (Did kill a Megadestroyer tonight though. You could tell he was mega because he was bigger.)

Played some Prison Architect, nobody has stabbed anyone yet. I consider this a success.

Also played Reus. I LOVE how many numbers are in this game, but I just like numbers, so that might have something to do with it.

Also beat Gunpoint. The game is shorter than I thought, but still pretty clever. I was told very recently that the writing in the game reminded the speaker of my general cadence, and I don't know how much to trust this statement, because I cannot be this clever. The gameplay is fun, and the story doesn't make a TON of sense, but hey, in the end you get to murder some jerks for no reason (SPOILERS), and I enjoyed it a lot.

What I Played Today: Vacation

Guild Wars 2, Reus, Civilization 5, Magic: The Gathering, Dominion, Le Havre: The Inland Port, Smash Up

I was on vacation, so of course I didn't feel like keeping this updated. Vacation.
I played a ton of fucking Guild Wars 2, because of course I did. I spent maybe the entire week trying to complete the Dragon Bash event so I could get the dumb wings, and then NOT succeeding, because man, screw this one time only events. I understand that they have an incredible commitment to keep adding content to this game, and they are doing a fastastic job, but they are also...doing it too fast? Like...two weeks is not enough time to do everything I want to do, game. I can't be playing every single night, and I have a really hard time getting into a dungeon. I don't know, maybe I need to join the right guild. My current guild is worthless to me.

Also did some more general Steam game, played a bit of Civ 5, waiting impatiently for the new release (should be tomorrow), played some Magic 2014, I think I logged into Reus for a little bit?

And occasionally some people would come over and want to play games. So I played a game of Dominion with the latest Guilds expansion, and man...kind of screw this one? The coin tokens are kind of too powerful. "Oh...I only have five coins in my hand, but I got these three coin tokens that I didn't really work for! Free Province!" But it's what everyone wanted, and they got what they asked for, and now they can suck on it. Also played a game of Le Havre: The Inland Port, which I won somehow, even though I had no resources and my opponent had a full warehouse and three of the buildings that count resources. And a game of Smash Up, which I didn't enjoy that much.

There you have it!

What I Played Today: June 24

Reus

I got through a game of Reus, and man this game is complicated. I was having trouble keeping up and at one point there were a bunch of villages were destroyed while I wasn't looking and man whatever. YOU play this game and talk about it.

What I Played Today: June 23

Animal Crossing, Guild Wars 2, Reus

I spent all day staying in enjoying all the power that I had again. I went to Animal Crossing for a time, apparently I can now go to the island starting tomorrow. Hurray. It is also weird that some citizens will occasionally invite you over at a specific time? What if I'm busy?

Also played a lot of Guilds Wars 2, specifically played all my other characters. I even created an asura, because why not? I should have one.

I also kept trying to play Reus, it's going okay, but man there is almost too much information on screen. But thankfully nobody is attacking my giants, because that's a jerk move, guys.

What I Played Today: June 19

Guild Wars 2, Reus

I logged into Guild Wars 2! Of course there's a weird thing going on in Dragon Bash, with people getting hurt and pirates attacking and so forth. Although...weird thing came up, apparently Lion's Arch is literally run by pirates? Like, their city council is composed of ship captains? What the hell?

Also tried to play Reus again, the game now gives me 60 minutes to get my shit done, and things have changed slightly, because I can now level up my abilities. But I didn't get a chance to really get in there, because one of my villages decided to attack the shit out of one of the giants. I didn't know they could do that! Can my giants die? Oh no, what happens if so? I am concerned.

What I Played Today: June 18

Peggle Nights, Reus

Still Internet-less, and I thought about packing today, but then I said "Screw it!" so I went home and screwed around with a few games that were just chilling on my Steam list. First a simple 15 levels of Peggle Nights, because Peggle. Peggle's pretty great, right? Did they announce Peggle 2? I think some guy did something weird when it happened.

Then I played a couple of games of Reus, which I guess I haven't talked about yet? Must have played it during the lost weeks. Anyway, this game has you in control of four giants who can create biomes on this planet, and populate it with resources. You try to manage the resources, synergize them with each other, so that the villages that emerge can prosper and complete their projects. The type of thing you get depends on what you place and in what biome, and you can upgrade it if you give it the right aspect, and it seems complicated, but it's really fun to just crunch at and try to figure out. The game is divided up so that you have to get a certain number of achievements before you unlock the next set of resources, and I finally managed to unlock Level 2 after about four games. Then I saw the achievements required for Level 3, and I said "Oof." I can't get a village to 250 prosperity, how am I suppose to get one to 3000? Maybe the new resources will help.