Showing posts with label Rock Band. Show all posts
Showing posts with label Rock Band. Show all posts

What I Played At Some Point: JoCoCruise

One Night Werewolf, Imperial Settlers, Red7, Sheriff of Nottingham, Concept, Glass Road, Battlestar Galactica, Exploding Kittens, Johann Sebastian Joust, AquaSphere, Two Rooms and a Boom, Pairs, Lost Legacy, Dixit, Story Wars, The Resistance, Rock Band, Fantasy Life

I have been away on a cruise! A hip cruise, named after a guy with long, puffy hair, so it's okay, I'm not a huge nerd. That's not what this cruise is about, despite the insistence of literally everyone else I was with on the boat.

ANYWAY, this trip was mainly about playing board games in the best game room on the high seas. New games, old games, any game! That's why I went, for the great game room and maybe for some showing off. So let's go through what I played over the long week, possibly in alphabetical order.

What I Played Today: August 24

Rock Band

I got to play a lot of Rock Band, which was fun, I guess. It's been a long time, but it all came rushing back. I got to sing a lot of my favorite old songs. It's now lurking in my house, like a cobra. Oh no, Rock Band is back.

What I Played Today: June 25

You Don't Know Jack, Rock Band

It was a wedding day today, so there wasn't a lot of time to play games, but for some reason there was a small amount of time where we had time to kill, so a few games of You Don't Know Jack were played. I really don't like the Jack Attack, mainly because it usually determines the game. Don't make the end of the game useless, guys! But it was fun.

Also, after many, many drinks, we all hung out and played some Rock Band for a long time. I remember having a great time, although one song I did was apparently super impressive, because as soon as we finished, everyone in the room was complimenting me. I didn't think I did that great, I was singing back-up vocals and could barely see the words on the screen from my place in the back of the room. But there goes my ego again...

What I Played Today: April 28

Rock Band, Dance Central

Playing with some new strangers tonight, who surprisingly had some good energy and were willing to try a lot of things, which is a good quality to have in strangers you invite over to play games. We played some Rock Band, with a lot of people willing to sing, and some Dance Central, which continues to be the new bar, and people just are still pretty afraid to try it. I also was forced to play through the Abbey Road Medley for the second time in a week, which wasn’t that big of deal, because all I had to do was back-up sing this time, but it’s interesting how things repeat themselves.

What I Played Today: April 25

Rock Band

Some late night Rock Band, in which some songs were sung and some guitars were strummed. The Beatles Rock Band made it in, which hadn’t happened in a while, so that was great. Lot of fun, and…not much else.

What I Played Today: March 20

Time’s Up, Rock Band, You Don’t Know Jack, Dance Central

Party night, with a lot of times playing games, switching around from one to the other. We started with Time’s Up, an old classic at this point, although we constantly seem to pull two different things whenever we play. A) Really obscure albums and movies that dart around the table with nobody getting them (this time it was Zorbo the Greek) B) Ava Maria, a clue card that seems to come up every single game. I really don’t know why so many cards have those two words printed on them. In a weird case of synchronicity, there was a clue that was the name of someone in the room, and once again, the person whose job it was to guess the name didn’t pick up on this, and guessed “Mama Mia.” Not as bad as yesterday, but still very weird that it happened twice in one weekend.

Two quick dance battles on Dance Central, although I did find out that a couple of new songs that are really good were released as DLC, “Weapon of Choice” and “Straight Up” by Paula Abdul, which I need to pick up as soon as possible. Then we went into the usual marathon Rock Band session, which was pretty fun. We tackled “Total Eclipse of the Heart,” which I think went really well, but otherwise the play eventually fizzled.

Then we moved on to You Don’t Know Jack, which I continue to like, despite the fact that it seems people do not know useless trivia as much as I do, because in a large group, it came down to a two man competition. But I like sharing the humor of the game with people, it’s probably the only trivia game that can play to a crowd, because if you aren’t playing, at least you’re being entertained.

What I Played Today: March 10

Wrath of Ashardalon, Rock Band, You Don’t Know Jack

Once more into the breach, in which we got our butts kicked, but not in the way we expected. We had to close down a portal, but first we had to find it, and to do so we had to get through all the monsters. Which we had a real problem doing. The game doesn’t give you a lot of creatures that’ll go down in a single hit, and so they are constantly tormenting you. We ran through the dungeon, putting up blade barriers behind us to take out the chumps, but it ended up not matter, because although we managed to stay alive despite all odds, we ran out of time because we just didn’t have the damage output we needed (i.e., more than 1 damage per turn).

Played a lot of Rock Band, there’s a lot of interesting new songs, including some Bonnie Tyler! Which is a mess to read on the vocal track, because there are three vocal parts going pretty much nonstop. But it was still fun to play for a bit, although I am out of practice and doing two parts at once is pretty hard.

A couple of games of You Don’t Know Jack, which I’m going to continue to lose. One question of note is a question that asked what Samuel Jackson would say if he found himself on the Snake River Plain. Now, I knew the answer immediately, because that’s where I was raised. So as soon as the funny answers start, I put in my answer: I’m tired of this motherfucking Snake River Plain in this motherfucking Idaho. Two seconds later, my opponent logs his answer, and gets it right. The reason he got it right? Because I answered so quickly. I could have used my screw and gotten double the points, but instead I gotta show off that I know things. Well, that probably would have backfired anyway, like when I assumed my opponent didn’t know stuff about ballet. He did…

What I Played Today: December 4

Apples to Apples, Dixit, Rock Band, Kinect

It was a day with friends, and we did friend stuff; ate some food, played some games, talked about dildos. We also played some Apples to Apples, which went about as well as it usually does (satisfactory but a little dull), although someone stated how in one game somebody played Hiroshima – 1945 with the adjective Clean. Which is interesting because I’m pretty sure I’ve heard that example before, and not from him, which means pretty much everyone I know has a dark sense of humor, or they’re all assholes, one of the two.

Also hooked up the Kinect at a friend’s place to show it off, and while it was entertaining, it’s not really a system that works in a group situation. For one it required a bit more room than we had, so we ended up pushing a couch out of the way, and there was not a lot of places to be to watch. Also, whenever anyone walked between the sensor and the player, the Kinect freaked out, so eventually everyone felt trapped. So, after everyone got their fill, we switched to Rock Band. Not everyone really felt like playing, as we eventually dropped down to one guitar, one keyboard, and various vocalists. But it was still fun, as I got to sing a couple of old favorites, and some people who hadn’t hit the mike got a chance to sing.

Then a game of Dixit with teams, because that was the easiest solution that didn’t leave anyone out. People seemed to pick up on the game pretty well, and we only had one case where everyone or no one got it, when somebody made a veiled but obvious reference to the Truman Show in connection to the card that looks like a blatant ripoff of the ending. Otherwise, everyone seemed to get it and had fun. Working in teams had a weird dynamic; the person I was partnered with picked a card and left it to me to come up with a phrase, after I explicitly told her I was terrible at the game. But I thought of a couple of good ones, like “Spanish Fallings” for one that heavily featured rain. We eventually won after a good last round in which our card was chosen as the match by almost everyone but us.

What I Played Today: November 6

Minecraft, Kinect Joy Ride, Dominion, Rock Band 3

I am making a lot of progress in Minecraft, having dug a hole straight down to the bottom of the map in my little home to do some strip mining for rare redstone, which takes forever to get to, by the way, and have ventured into the dangerous cave systems outside my house to get some gold. With these two, I have made a watch! Which tells me what time of day it is! Which you’d think would be easier to get!

Also there was a demo for Kinect Joy Ride available, so I downloaded it to see what that was all about, and it is a standard go cart type racing game, with events, but the fact that you can control it with just your outstretched hands is amazing. It doesn’t control perfectly, but who thought it would? It’s a cute game, and there appears to be a lot of content in the full version.

A game of Dominion happened at some point, with prosperity. Again there was the trade route in play, and again I used it, because it has such an odd mechanic. In terms of reward, it’s not great, especially with the requirement to trash a card, but the fact that it also forces you to build it up by buying those victory cards you won’t care about, like Estate, makes it something you want to invest in, because when you use it right, it’s worth 4 or 5 coins to you, as well as getting rid of some fuffera.

Also after a dinner was a marathon game of Rock Band 3 with 6 players playing pretty much constantly. The fact that it now supports so many people is amazing, although being on back-up singer isn’t exactly the most riveting part assignment. But when people are willing to keep trading parts, it makes for a pretty engaging time.

What I Played Today: November 4

Rock Band Unplugged, Kinect Adventures, Dance Central, Picross 3D

Guess what day it was everybody! It is Kinect release day, and I had my preorder at the Best Buy, so after a doctor’s appointment that required me to fast all day, I went down and picked it up, convinced by the doctor’s appointment that I really need this, because it means more exercise.

So I got a friend and together we started our Kinect adventure with Kinect Adventures. It’s the minigame fest that comes with the system, and it does a good job of showing off the hardware. We played all the minigames, and they all show off a different obstacle, easy to figure out but intriguing. I think the minecart one is my favorite, with 20,000 Leaks in a close second, just because the premise is ridiculous. The raft one is exhausting, because you’re always jumping and it’s hard to steer with two people. But it’s fun for a try, even if the living statues are kinda beyond silly. (Side note: We’re in a shark!)

Then we moved onto the real meat of the system, Dance Central, which is every bit as great as I thought it would be. Fun songs, fun actions, fun intro, lots of objectives to complete, it just works. Probably my only complaint is that the responsiveness is not complete (but what do you expect) and every song has a freestyle mode, which I don’t get. I understand that one of the gimmicks of the system is “it can totally take your picture,” but I really don’t need to be shown a picture of myself every five minutes. I know what I look like while I’m in my living room. But I look forward to playing even more of this.

Played a little bit of Rock Band Unplugged on the train, because I hadn’t yet, and it was like a time machine. The graphics were all Rock Band 1, and the songs were all old classics. The Frequency style gameplay is fine, although I was weirded out by the vocal track, because it looked like all the rest, but I think it’s pretty competent. It’s way too hard on hard difficulty for me yet, though.

Also finally got to play Picross 3D, and I could not put it down. Picrosses are probably my favorite puzzles, and this twist on it counts for a lot. It’s really clever, the fact that you don’t know the numbers for some columns, the requirement to think in three dimensions, the implementation of how you handle the interiors. It’s a bit wonky to get used to, but once you do, it’s pretty awesome. Hopefully I can unlock the mediums soon; that appears to be where the action really heats up.

What I Played Today: October 30

Kongregate, Rock Band 3

Played a lot of Kongregate today, because they released a lot of games around Halloween, including a cute game in which you play a ghost who is trying to scare a bunch of people out of his house by possessing things and being scary. It’s neat, although I’m amazed how nonchalant the people are when the picture of a tree suddenly transformed into an atomic bomb mushroom cloud. Also a lot of other things I don’t remember, but I know that I didn’t play any “real” games, so there we go.

Also another evening of Rock Band 3, this time on the keyboards for a long while, in which I actually tried pro keys, which is ridiculously hard. It wouldn’t be too bad if it didn’t use the exact same method as the rest…I’ve played piano before, but having it appear as a downward flowing note, it’s difficult to do because you’re expected to play any of 18 buttons. Eighteen! Also some harmonies, which were fun. Some I got, some were just hard, and it’s nice to see that some of the songs have harmony support despite being released before the upgrade. That’s a nice touch, to know that they were planning it.

What I Played Today: October 27

Rock Band 3, Ghost Hacker

I went over to a friend’s place to get the band back together, and got started with Rock Band 3, which is pretty awesome. The game completely reevaluated the way it handles goals; instead of a long and drawn out tour system, you have a relatively short challenge tour, in which you are asked to complete a small set of songs while trying to do certain challenges, such as activating your star power as much as possible, or maintain a long streak.

It also forgoes the money system from the first to a fan system, in which you try to get the most fans by completing goals. There are hundreds of these, based upon how well you can play each instrument and doing certain activities, like playing certain songs. There are even goals linked to the five other games that have been released in the Rock Band line so far, which is really neat. We played for maybe three to four hours, and I got to try all the new parts. I think the part that bothers me the most is how much of the game you can’t experience without certain hardware, such as the pro guitar, which required a special guitar to even use. But the fact that the layout and features are so much better makes these game very awesome.

Also played some tower defense game, why not. The only good thing I have to say about it is how transparent it is and you can only upgrade each tower a certain number of times. It was alright…but I just played for the badge. Stupid Kongregate.

What I Played Today: October 9

Final Fantasy: The 4 Heroes of Light, (disclosed), Rock Band

Played more of Final Fantasy…this time I’m stuck handling an mission that I know is guaranteed to fail, which is obnoxious, and the character I’m currently driving is such a putz. At one point you run into the only character unaccounted for, and instead of saying “Oh hey, let’s join back up,” the other character mopes and says “You hate me for no good reason, don’t you?” The putz CONFIRMS THIS in his thought balloon and then walks away. If you come back about a day later, it turns out she will join up, but it is so annoying seeing the main party, who have been told by a magic floating crystal that they are destined to hang out together, constantly bicker and refuse to work together. Ug…

I also got a review copy of a game I’m working on, and I’ll be playing that occasionally. First impressions aren’t great…I hope it gets better later.

Also, got together with the gang to play some Rock Band. I’ve turned into a complete snob having played Rock Band 3 for about ten minutes, and cannot wait for it to come out it is so much better. But it was a good time, although I’m glad we took a break at one point in the evening to talk, because marathon sessions of Rock Band can drag a bit.

What I Played Today: May 31

Dominion, Rock Band

I played a big game of Dominion, with six players, but without sufficient supplies because I keep forgetting where I put my basic cards. So we played a bit shortstacked and we kept running out of silver. There was also some nastiness involving the saboteur and the bureaucrat, and I nearly lost if I didn’t decide that it would be better to have a duchy than to have a gold after my province got set-up and then trashed. Still, managed to pull a win out of this chaotic game.

I also played Rock Band for a good two hours, and while I did screw up and try to play a guitar part that was way too hard for me when I was also subsequently playing lead vocals, I had a lot of fun. There was a new player who hadn’t played a lot of Rock Band, but was excited to try a lot of things, which was great.

What I Played Today: May 10

Dominion, Rock Band, Persona

Played a small bit of Persona on the train, mainly with the act of wandering around the school and collecting gear, and talking to dudes. The school is pretty huge for being an area that I’ll only visit for resupply, but I guess it’s not uncommon. There are also a lot of characters being flung around, including a character that cannot reasonably be who she says she is, and yet we just let her tag along with us.

I also got to play some more Dominion: Alchemy, and managed to finally win a game. The first game was miserable for me, I got cursed to hell and couldn’t get the cards I needed at all. I think that I didn’t play aggressively enough, didn’t take the attacks that were ripping me to shreds with every turn. Although, there was an awesome strategy that got put into place that looked like it could kill if applied soon enough. A fair number of potions, and 3 alchemists. Each turn, you play the 3 alchemists, which gives you six extra cards, and if your potions are appropriately placed then you can put those alchemists back on top, to get six extra cards next turn. It worked well, but it eventually slowed down.

The second game I also got cursed a lot by the familiar, but the philosopher’s stone, which I grabbed early, and a few lucky possessions gave me quite a few extra points. The curses worked wonderfully in getting my philosopher’s stone up to monstromental proportions early, and there was a great combo I found. I used a possession to play my opponent’s deck for a turn. In his hand was a 6-point card and the apprentice, which lets you trash a card for a number of new cards based on its value. I shredded the opponent’s 6-point card to get 6 more cards, which was enough to rev up to a province. It was great.

I also played some Rock Band. Hint for the future: you need to be connected to Xbox Live to play songs you’ve downloaded. The more you know.

What I Played Today: April 2

Pocket Battles, Warhammer: Invasion, Rock Band

I played some card games tonight, including my recent acquistion, Pocket Battles. It’s a small warlike game, with tiny cards representing the combatants. You group them together and wage battle against your opponent. It’s a pretty basic and simple to the point of being fun wargame. The cool part is that the damage is based not on rolling the highest number, but by matching the roll shown on the card. So, you can choose between a massive amount of damage but low hit chance, or try to make almost every roll hit at least for one point of damage. Cool and small, if the strategy does take a bit to sort out.

They also finally released the base sets for the Elves in the Living Card Game Warhammer: Invasion. The new factions have had a small number of cards before, but now there are enough to play with. I like the feel of the new set; they feel powerful enough to actually compete against the other decks, and also feel like two sides of the same coin. The High Elves can keep the board clear and heal their units, while the Dark Elves are able to slice down individual units and stall until they gain enough strength to fight. I look forward to play more now that there’s a complete set of factions.

Oh, and played some Rock Band. Hurray Rock Band!

What I Played Today: March 20

Descent: Road to Legend, Rock Band, Ghost Stories, Dominion

We started the advanced campaign of Descent today, and it went really well. I was given the magic character, a slow but powerful character, and got the skill that allowed me to use another player as my starting point, which means that I was never anywhere close to the front line. I took a total of 2 points of damage the entire game. It was great. The randomly generated dungeons in the game are fairly creative; each stage has a special thing to keep track of, and they are great little vignettes. We had an odd one with two named creatures, which really helped us get quite a few experience points, but the overlord caught up with a few quick kills on the last floor. It took a long time to get that far though, so we called it quits before we could go to the market to train our next skills.

Then I got to play some Rock Band, a few new songs. It was fun, but that’s really I got to say about it. Then I got an opportunity to play Ghost Stories. I use the word opportunity because the game continues to be the most difficult and frustrating coop games I’ve ever played. In it, you play a monk in a village that is constantly being besieged by ghosts from all sides. Each turn another ghost shows up, and you can either attempt to attack it by rolling a group of dice, or use one of the villagers to get a benefit. Each monk has a special power to move more effectively, get better attacks, etc. The game is brutal, with the monsters coming every single turn and we got behind really quickly and fell apart, including the death of two monks before the village was finally overrun.

To unwind from the slaughter, we played a couple of games of Dominion. I play this game so often that it’s hard to have a new comment...although I have found that I try to trash at least four or five cards a game if I have the option to. I just like slimming down the deck, being able to get what I want. I also bought a lot of provinces in the second game...every single one in fact. No idea what I did right, but it was a pretty impressive thrashing. I only lost a province from a saboteur.

What I Played Today: March 13

Dominion, Rock Band, Final Fantasy XIII, Overlord

I played a small amount of Xbox today, spent about thirty minutes on Final Fantasy and got greeted with the stupidest reason ever to split a party. But it did introduce me to some new classes, and it’s become very clear that each party member will be different from one another, so that’s nice. Hopefully one day I’m actually get a chance to switch around my party.

I ran around some more in Overlord, killing hobbits. Sure, they call ‘em halflings, but man they are hobbits. I got stuck on a part where all my imps were entranced by some fool music and I couldn’t break the spell, even though I kept trying to kill the guy with the fiddle. Kinda silly. Also, the Pikmin routine is becoming more and more pronounced; there are even fat enemies who jump up and squash your imps.

I went over to a friend’s and played some Rock Band as well. We got some songs off the new Rock Band Network, in which the bands can create their own songcharts from the songs they own, and I must say, it feels like a professional job. I couldn’t tell the difference. The songs we played were a bit too forthcoming with the star power, but otherwise I’m a fan of it. It’s good that bands can get their own name out there through this...hopefully they keep the quality up.

We then played some Dominion. The first game went easy for me, using the Lookout to pull the junk out of my deck and using card drawing to pull the gold into my hand. Everyone else was slowed down by the torturers on the board. The second game had the Black Market, which proved itself a delicious temptation, and also a wrong one, as the two high scorers in that game didn’t bother with it. The winner used a throne room/bureaucrat strategy to pull a lot of cards into his deck and then used gardens to win. It was a good strategy, one that didn’t depend too much on the coin you had in your hand.

What I Played Today: February 21

Shadow Complex, Race for the Galaxy, Dominion, Rock Band

I can’t shake the siren call of Shadow Complex. I keep crawling back, back to jumping around in dark caverns and shooting terrorists, trying to inch my way up to the coveted 100% item collection, which I can’t even get close to because I keep getting shot. I take way too much damage per bullet at the hardcore stage, so spending more than two seconds in the path of a projectile will kill me outright. But I keep playing, because it’s easy to get to, and fun to attempt. I’m sure the further I go, the easier it’ll get, and hopefully I can get my fix soon so I can stop playing.

I also played some games over at a friend’s tonight. I finally got Race to the Galaxy on the table. It’s a quick card management game, with lots of archaic symbols and confusing gameplay, but once you know how to play, I find it very fun, trying to get the right card and ride off the actions you’re sure the other players are going to use to get the right combinations in your tableau. My friend caught onto a strategy that netted him an easy number of VP every 2 turns, and I couldn’t catch up. He wasn’t impressed, but I’m glad that I finally cracked the box open this time.

We also played three or so games of Dominion, using cards from the Seaside expansion. Dominion is easily one of the easiest and most enjoyable games that’s come out in a while, and each expansion adds another layer. Seaside offers these strangely powerful cards that stay in play from turn to turn, as well as some of the weakest cards in the game, in my opinion. It makes an interesting dynamics when it comes to the random games, because you get a set of vicious attacks, or the biggest waste of space in your deck. One card I’m particularly in love with, Lookout, doesn’t actually do what I want it to do whenever I use it. It requires me to trash a card that I can’t see beforehand, which means there’s a fair chance that I’m forced to get rid of something I wanted. It worked well tonight, but I know the card is just a trap waiting to happen.

We switched to play some Rock Band for a while, enjoying some tunes and playing some songs. My fingers have apparently stiffened or something, because I had some trouble playing tonight. I have troubles with playing repetitive short patterns that don’t change notes around, which I know about. I’m better at playing quickly changing sections that jump over the fretboard. I did have a magical moment where I played a good measure of 1/16th notes perfectly, which completely shocked me that I said “wow!” It was neat. I also was made aware of a band that I had heard before I realized I liked, which is one of the best things about these games; the fact that they help you to appreciate music you wouldn’t have found otherwise.

What I Played Today: February 14

Mass Effect, MegaMan 9, Shadow Complex, Summoner Wars, At the Gates of Loyang, Rock Band

Gorram, I play a lot of video games on my day off. I’m going to plow through this because there are six games listed up there and I want to go to bed sometime today.

Played some more of Mass Effect, got on the Normandy, did some more fapping about. I really cannot believe how balls-stupid the vehicle physics are. I understand these are hostile planets that don’t have paved roads, but being juked about like I’m driving down the side of a rockclimbing wall on a planet covered in lava isn’t fun, it’s frustrating. Also do not understand why I have to drive a full minute before encountering anything on a given planet. What I’m saying is...stop with the needless getting-to-point-B busy work. If the only obstacle between me and the other side is your poorly designed movement mechanics, then there is a problem.

More Shadow Complex, more power-ups that I suddenly need for no reason. This time I picked up some fast running power...which is bullshit because it apparently takes a good five seconds of straight running before it’ll turn on and allow me to crash through stuff, which seems a bit much in an environment consisting almost entirely of caves and factory floors. I also got a missile launcher, which does exactly what you think it does, and is the only thing capable of putting holes in strong metal walls that the areas I need to go suddenly all have. Anyone, it’s good to have the full assortment of stuffs now, so I can crashing through all the obstacles now.

I also downloaded MegaMan 9 out a sense of thinking I like MegaMan, and as it turns out I find it difficult. Almost pointlessly so. There’s not a lot coming at you, but those things that do are difficult to dodge because the Blue Bomber doesn’t move very well, and instant death holes are everywhere. I did kill Galaxy Man, who looks ridiculous, and I’m digging the fact that the game looks like it was made 20 years ago, because it’s cleancut and colorful, and I hope I can actually make it through another level of this damn game.

I also went to a friend’s place to play a couple of two-player games, one of which I picked up recently, Summoner Wars. The internet has been on fire about this game, saying that it is a great experience, and after a look that made me say “um...” and a play that made me say “hmm...”, I just don’t think this is the innovation that the tubes are saying. It’s just a war game with cards, a simple one at that, with the word “general” replaced with “summoner,” and the word “adjacent” replaced with a term that feels counterintuitive. There’s really nothing here that impresses me, and throwing in CCG elements into a wargame has been tried and has failed many, many times before. I’m pretty sure the majority of the hype is behind the art and ignoring the gameplay.

We then played a game of At the Gates of Loyang, the latest from Superstar designer Uwe Rosenberg, and I like this game a lot. It’s a crunchy economy game, where you don’t have nearly enough time or resources as you want. The resources available to you change a lot because of the central deck, which is the only source from which you can get money, which creates a weird attempt to keep your vegetables growing as work with the cards dealt to you each turn. The game was tight, him taking an early lead and only getting tripped up when his money engine fell apart, and he seemed intent on stealing my resources whenever he could. I managed to pull ahead somehow, couldn’t tell you exactly, and it was a fun time.

Then we played some Rock Band, because Rock Band rocks no matter what. We’ve taken to playing guitar and singing at the same time, and it’s a good challenge, although able to really wear on your throat and your fingers and you try to concentrate on both. I’ve not yet gotten the chops to really tear it up, but I enjoy the challenge. I’m really hoping that there is a Rock Band 3 announcement that adds the harmonies from Beatles Rock Band soon, because there are a lot of songs available now with the vocal harmonies apparent.