Showing posts with label Risk Legacy. Show all posts
Showing posts with label Risk Legacy. Show all posts

What I Played Today: November 20

Risk Legacy

I played a game of Risk Legacy, and since there were no significant changes since the last game, I will just say that I won. It was hard. I had to risk a guy to do a last minute quarantine run in some hostile territory. Is...is that a spoiler? I'm not sure? Anyway, onto June.

What I Played Today: October 16

Avalon, Risk Legacy, Dance Central 3, Rift, Super Mario 3D Land, Pushmo

Got to try out Avalon, the Resistance sequel? that adds a bunch of roles, and I like it because roles are awesome. Good lost because of a couple of failed early missions, and while we did manage to get four known goods, we just didn't have the wiggle room to get more info later on. And Merlin was a non-starter, so there's that. Although, I ended up being super-trusted somehow, which was weird.

Then a game of Risk Legacy, that I hadn't played in five games, and apparently things had gotten nuclear. I was pretty much a non-entity, just kinda hanging in North America, slowly building up my hand, but the zombies snuck a victory before I could release my game winning, packet-opening maneuver. That sucks.

Then Dance Central 3! I love how goddamn stupid this story is. "Yeah, Dr. Tan is building dance robots and taking over the world with time travel? Don't think too much about it, just get out there and dance to 'I Will Survive.'" Although medium is a lot harder than I remember it being. Either that or I am a fat asshole.

I logged into Rift and did some Instant Adventures, which took me to a starting zone and deleveled me to 14. For a second there, I thought it was doing the Guild Wars 2 trick, but it turns out I could have bumped my level back up if I really wanted to. I don't know...the expansion comes out in a month. Maybe that'll be worth it?

Then I dicked around on my 3DS while watching Homeland. Finally beat that one level in Pushmo that had been giving me problems. Don't know how, but I did it.

What I Played Today: August 7

Risk Legacy, Core Worlds, Werewolf

I got to play in that game of Risk Legacy that I tagged into a month ago. For some reason, someone named a city Thor's Butthole, and people occasionally tell horrible jokes for what feels like ten hours straight. But the game had a lot of interesting back and forth, where each player in turn kept on having a chance to win the game, and then fails, and then the next player takes a try, and then fails. Eventually I won the game by quickly skirmishing a couple of bases real quick, and I got to sign the board. And then, because I'm a huge jerk, I decreased the value of Australia by 1. Mwahahaha!

Then I kinda sleptwalked through a game of Core Worlds. You would think, not paying too much attention, I would not win, but you would be wrong, because I'm pretty great. I started with an early thin deck strategy, and then just started buying planets worth victory points, with a few minor good drafts. It went pretty well.

And in that Werewolf game I'm hosting...so...the hunter decided to claim Werewolf. It was a bold move, but one that required...attention, which wasn't given, when it happened that the player accidentally killed the seer, the most important role in the game. It was...kind of insane. I am kind of in over my head!

What I Played Today: July 10

Risk Legacy, Hey That's My Fish, King of Tokyo

I hunted out another gaming shop, which gave me bad vibes for a good thirty seconds until I actually got all the way inside and say that it was actually pretty large and clean inside; a bit cluttered, but there was a whole separate gaming room, so that was pretty cool.

Some people had started a game of Risk Legacy two weeks ago, and their fifth man was apparently not around, so I subbed in and made as little impact as possible. I plopped down in Egypt and just kind of existed. A lot of action happened when a player spread themselves too thin in South America, which allowed someone else to get in and lose too many of their forces, which allowed a third player to field a ton of reinforcements and win the game. And I was there! I added a coin to a card and will probably never get to play that game again.

A quick game of Hey That's My Fish (it is always quick), and I didn't win. I don't know, game is cute enough, good for it.

Then a couple of games of King of Tokyo, which is apparently kaiju Yahtzee. You roll a bunch of dice which determine your action, and you deal damage to other monsters. I thought it was alright, there's some interesting cards and such, but in the second game I got eliminated way early and then the game went for another 20 minutes, which was difficult to sit through. I don't know, that colored my impression of the game, I'm sorry everyone.

What I Played Today: June 23

Cards Against Humanity, Risk Legacy

I got to play Cards Against Humanity, and it is a terrible game. Not in terms of quality, but in terms of the insane things that will happen during it. Let's just say that the Pope was involved, and he shouldn't have been.

I also got to play Risk Legacy again, and there will be spoilers, which will be after the jump. It was a simple three-player, in which we all took up positions on our section of the planet and expanded north, so eventually we were all squatting on two continents a piece. I was engaged in skirmishes across the Alaskan border to make sure the Austrailian-based player rarely had full control of Asia, while the African-European player just slowly built up her forces so that her territory was pretty much impenetrable. Eventually, after several rounds of me and Australia wearing ourselves out with our dumb Siberia war (a war I was losing as I kept losing control of Canada), we noticed that the Africa could just win right now if she wanted to, as she could easily roll into my home base, throw down four cards for a star and end the game immediately. Of course, we talked her out of doing this because I was extremely close to be able to deploy 30 soldiers to the board at the beginning of my turn, which would have opened one of the envelopes, and I totally wanted to see what was in there. So we convinced her to...hold off on her victory so we could see what was going to happen.

So, a couple of weird turns, in which my homebase changes hands among my opponents multiple times and I've got maybe the East Coast and Greenland, when I throw down my 10 coins to get an extra 30 troops and...

What I Played Today: December 7

Risk Legacy

This is an interesting game! A couple of games of Risk Legacy found us just really tearing it up...literally! I kid, it's a weird visceral experience when you're required by the game to destroy game components. I mean, you paid good money for that, and the game wants you to just rip it up? Crazy. We got set up, putting special abilities on each of the races, and got going. The first game had a lot of back and forth switching of bases, which are pretty important in this game. I eventually used my cards to buy a victory, and got to sign the board, which feels great. In the second game, I was really pushing to make sure one of those hidden envelopes got opened, and so I tried as hard as I could to knock a player out...to my detriment when we just kinda ignored one player and let them take all of Asia, being able to pour troops across the board. But the opening of the envelope felt sooooo good. Having a board game with spoilers is a great idea, and I have a feeling this is going to catch on just as well as the deckbuilding mechanic did four years ago. Calling it now.